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[QUOTE]Originally posted by Cartman: [QB] I think your computer is writing cheques its hardware can't cash, turnip muncher. Now then, about KOTOR. There is no nobility ranking as such, but the three main classes are sufficiently unique and adjustable that you have good control over how much of a goodie-two-shoe your virgin character will be, and NPCs will react to you accordingly (don't walk into room full of Mandalorians if you're a Republican soldier, because they'll shoot first with a vengeance and not ask questions later). It's built around a modified version of the third edition DnD ruleset (d20), so if you've played NWN, you'll breeze through character creation in KOTOR. The only aspect that's absent from NWN is alignment, since your actions during the course of the game will gradually nudge you toward the light or dark side anyway. While you can obviously cover a larger arc with two sabres and inflict more damage than with just one, it does affect your speed if you don't have the TWF feat as well (as you can wield two weapons with any character, even one that doesn't). Badly. And your defense rating will also plummet like a rock, so don't leave home without it. As for loot, there are three categories of stough (quest/equippable/utility) that each have dozens of items in them, most of which are the standard fare weapons, armor, implants, etc, that help you in combat and some of which are the not-so standard fare *********** that I'll let you discover on your own. And yes, most corpses have the decency to drop something for you, too. And last but not least, your character has Force Powers (you know, choke, push, mindfuck) which grow stronger as you rank up more kills and act as a perfect substitute for the classic RPG spells. All pretty similar to Dark Forces I, Dark Forces II: Jedi Knight, Dark Forces III: Jedi Knight II: Jedi Outcast, and Dark Forces IV: Jedi Knight III: Jedi Academy, actually. B) Any OTHER kvestions, or will you just beg for mercy now? [/QB][/QUOTE]
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