posted
Fucking amazing- looks like the "integrated tech lab" sports a Borg and a Bajoran Ark.
-------------------- Justice inclines her scales so that wisdom comes at the price of suffering. -Aeschylus, Agamemnon
Registered: Aug 2002
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posted
I believe that's under "Int. Tech Security". But did you notice the 20th century phone, coffee can, and desktop calculator in the Archeology Lab? (lower right of pic)
Registered: Jul 2002
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Shik
Starship database: completed; History of Starfleet: done; website: probably never
Member # 343
posted
Dolphins! Also, descendant of Phlox's imaging chamber in the Medical Lab.
In the Archaeology lab...the 3-fingered hand thing. A Martian from 1953's War of The Worlds?
Why does the isolation ward have multiple beds in it?
-------------------- "The French have a saying: 'mise en place'—keep everything in its fucking place!"
Registered: Jun 2000
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Anyone notice those spiffy engineering chairs? Should look pretty cool. It's interesting to note that Probert is exercising a lot of license in his interpretation of what his original ship should have looked like; this is acceptable, as we'll essentially be seeing what the inside of a Galaxy could look like in the twelve-plus years since we've seen the inside of a "current" example.
posted
Is there any record of the Galaxy Class ever using bio-neural gelpacks? If so, it seems a bit odd to have sickbay right next to a computer core.
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posted
Why, where else would you put it?
Registered: Mar 1999
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Shik
Starship database: completed; History of Starfleet: done; website: probably never
Member # 343
posted
In the nacelles, obviously.
-------------------- "The French have a saying: 'mise en place'—keep everything in its fucking place!"
Registered: Jun 2000
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ScottKey
Ex-Member
posted
Well, I seem to remember from an episode of Voyager, don't recall which one, that they bio-neural gelpacks had problems with bacteria/virii. This might have been resolved, I honestly can't remember, and if it was, my question is pointless. Otherwise, like I said, seems an odd place for it.
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quote:Originally posted by ScottKey: Is there any record of the Galaxy Class ever using bio-neural gelpacks? If so, it seems a bit odd to have sickbay right next to a computer core.
They may have upgraded to them at some point (if they were indeed an upgrade) but Voyager did at the very least imply that they were a new development.
Registered: Mar 2004
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posted
The bioneural gelpacks were everywhere on Voyager, including the engineering and the replicators in the mess hall. They were also partially replaced with standard isolinear circuitry after several faults early on in the show, but remained overall in standard use through to the end. No mention has been made of upgrading any othr ship in the show with bioneural circuitry (which was a plot contrivance in the first place), but if they were really so great, then it wouldn't surprise me if other ships got upgraded or newbuilt with gelpacks for faster response time and better hairstyling.
posted
It's a what-if, though presumably it'll be at some point after Nemesis. Remember those funky uniform designs that've been kicking around for quite some time now...
And the turbolift lobby would be necessary, especially givent that you can't squeeze more than 6-8 people into one of those. Anyway, Probert originally envisioned social areas like this on "his" Enterprise-D (and were in fact incorporated on the Ed Whitefire blueprints), and in a MMORPG setting you'd obviously need plenty of real estate for character interaction... Still, this screenshot implies that the familiar E-D palette will be used regardless.
posted
I believe it has a specific (or roughly specific) starting date.
Or I guess not so specific:
quote:Which time period or series does this game occur in?
The game's starting point is set some time following the latest movie (i.e. Star Trek Nemesis). However, there will be missions with storylines and characters from other parts of the Star Trek franchise.