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» Flare Sci-Fi Forums » Star Trek » Starships & Technology » Digital Muse's DS9 Tribute (Page 2)

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Author Topic: Digital Muse's DS9 Tribute
Timo
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Before we start breaking timepieces, let's calm down and consider the possibility that the deflector can be both gold AND blue.

Just go and watch TMP and ST2. When Scotty starts shovelin' the antimatter, the deflector dish of the Enterprise glows gold at first, and only later assumes the bright blue glare. Perhaps gold hue refers to low-power operations? The Sabre in DS9 could have minor power problems, or be moving slowly, or something...

Timo Saloniemi


Registered: Nov 1999  |  IP: Logged
Curry Monster
Somewhere in Australia
Member # 12

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Timo - Nice catch.

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Bernd
Guy from Old Europe
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Let's assume there is a dispersion within the deflector dish that lets us see the spectral components around 400nm at a perpendicular angle and more towards 600nm at a tilted angle. Oh sh*t. It should be the other way round.

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Captain Richard Miloshkin
Ex-Member


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*jaw gapes for a few minutes*

Fascinating.

Too bad they had to spoil the beauty by putting a bloody Miranda in there... Ah well.

ILM...Illogical Lusch Mamzers (Yiddish for bastards... ) .. from hell too, I might add.

*burns effigies of their graphics designers and the Paramount executives that hired them*

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Fabrux
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What's everyone got against ILM?

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Registered: Mar 1999  |  IP: Logged
Captain Richard Miloshkin
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Was it the fault of Paramount or ILM for these few little problems? (If ILM didn't do all the major battle scenes I stand corrected)...

a) They CGIed the old Excelsior class instead of the newer Excelsior variant (Lakota)
b) They didn't CGI several classes of starship (Ambassadar, New Orleans, Intrepid for instance) and overused the Miranda and Excelsior CGIs
c) NO SHIELDS are observed during any of the big battle sequences that I can recall

I'm assuming that it would've cost more to do anything different than the above...but c'mon. It wouldn't have taken THAT much more...to add so much more realism for us hardcore fans

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Aethelwer
Frank G
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ILM didn't do anything for the TV series, except the stock footage of the Enterprise-D going to warp. ILM did do most of the movies, except Insurrection and (I think) Star Trek III and V.

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Dax
Paradox
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ILM didn't do ST-III? I thought they did.

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Registered: Jul 1999  |  IP: Logged
Captain Richard Miloshkin
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Who are the criminal computer graphics designers that are responsible for the battle scenes for the last two seasons of DS9?

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Millions long for immortality who don't know what to do on a rainy afternoon. --- Susan Ertz


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Fabrux
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If I'm not mistaken, the company that this thread is named after.

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Falls don't hurt. It's the sudden stop when you reach the bottom that hurts.


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Sol System
two dollar pistol
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A small army of companies, actually.

Well, a handful.

Anyway, it's also possible that different Sabre's simply have different model deflectors, isn't it?

"Sir, we've run out of the MK-CB/281's."

"They need these ships out in sector 90210 yesterday! Just modify the 282's."

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ginsu
Ex-Member


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ILM did the effects for all the movies except
The Motion Picture, Final Frontier and Insurrection. One of the problems with ILM
is they are so expensive. I think this is
the reason they went with someone else for the last movie(I think Frakes said something
about getting "more bang for the buck".)
I remember reading somewhere that originaly
Berman and Co. wanted around twelve new Federation starship designs for FC, but when
Paramount saw the pricetag for what ILM was
going to charge to build all those CGI ships
they cut the number down to four real quick.
Sigh, twelve ships woulda been sweet....

ginsu

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Hobbes
 Homicidal Psycho Jungle Cat 
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Hell yeah it would of!

Word of advice ginsu, you don't need to return at the end of the line. We have word wrapping here.

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Jim Phelps
watches Voyager AFTER 51030
Member # 102

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Digital Muse carried the VFX load on DS9 seasons six and seven. Before that, a company called VisionArt provided the CGI effects. These didn't seem to involve a lot of CGI models though, as the company's designers only speak about building the runabout, Defiant, and the Jem'Hadar attack ship in CGI, besides doing a number of Odo morphs. DS9 was always primarily a model show, with Image "G" providing the motion control facillities needed.

The big change took place with "Sacrifice of Angels", the episode for which Foundation Imaging and Digital Muse built the fleets together (DM did the Fed ships, while FI did the aliens). After this episode, Digital Muse became the regular CGI provider. While it is true that FI is mainly assigned to Voyager, the two companies would sometimes switch shows to ease each other's workload (DMuse built the Equinox, for instance, while FI did the fire caves in "What You Leave Behind").

Boris


Registered: Apr 1999  |  IP: Logged
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