posted
Before we start breaking timepieces, let's calm down and consider the possibility that the deflector can be both gold AND blue.
Just go and watch TMP and ST2. When Scotty starts shovelin' the antimatter, the deflector dish of the Enterprise glows gold at first, and only later assumes the bright blue glare. Perhaps gold hue refers to low-power operations? The Sabre in DS9 could have minor power problems, or be moving slowly, or something...
------------------ "Remeber, if there is a nuclear explosion, be sure to close your windows as the massive heat could cause objects within your home to catch fire".
posted
Let's assume there is a dispersion within the deflector dish that lets us see the spectral components around 400nm at a perpendicular angle and more towards 600nm at a tilted angle. Oh sh*t. It should be the other way round.
------------------ "Species 5618, human. Warp-capable, origin grid 325, physiology inefficient, below average cranium capacity, minimum redundant systems, limited regenerative abilities." Ex Astris Scientia
posted
Was it the fault of Paramount or ILM for these few little problems? (If ILM didn't do all the major battle scenes I stand corrected)...
a) They CGIed the old Excelsior class instead of the newer Excelsior variant (Lakota) b) They didn't CGI several classes of starship (Ambassadar, New Orleans, Intrepid for instance) and overused the Miranda and Excelsior CGIs c) NO SHIELDS are observed during any of the big battle sequences that I can recall
I'm assuming that it would've cost more to do anything different than the above...but c'mon. It wouldn't have taken THAT much more...to add so much more realism for us hardcore fans
------------------ Millions long for immortality who don't know what to do on a rainy afternoon. --- Susan Ertz
posted
ILM didn't do anything for the TV series, except the stock footage of the Enterprise-D going to warp. ILM did do most of the movies, except Insurrection and (I think) Star Trek III and V.
------------------ Frank's Home Page June is National Accordion Awareness Month. "I usually feature the accordion on three or four songs every album, which is three or four more accordion-based songs than most Top 40 albums have." - Weird Al Yankovic
posted
ILM did the effects for all the movies except The Motion Picture, Final Frontier and Insurrection. One of the problems with ILM is they are so expensive. I think this is the reason they went with someone else for the last movie(I think Frakes said something about getting "more bang for the buck".) I remember reading somewhere that originaly Berman and Co. wanted around twelve new Federation starship designs for FC, but when Paramount saw the pricetag for what ILM was going to charge to build all those CGI ships they cut the number down to four real quick. Sigh, twelve ships woulda been sweet....
Jim Phelps
watches Voyager AFTER 51030
Member # 102
posted
Digital Muse carried the VFX load on DS9 seasons six and seven. Before that, a company called VisionArt provided the CGI effects. These didn't seem to involve a lot of CGI models though, as the company's designers only speak about building the runabout, Defiant, and the Jem'Hadar attack ship in CGI, besides doing a number of Odo morphs. DS9 was always primarily a model show, with Image "G" providing the motion control facillities needed.
The big change took place with "Sacrifice of Angels", the episode for which Foundation Imaging and Digital Muse built the fleets together (DM did the Fed ships, while FI did the aliens). After this episode, Digital Muse became the regular CGI provider. While it is true that FI is mainly assigned to Voyager, the two companies would sometimes switch shows to ease each other's workload (DMuse built the Equinox, for instance, while FI did the fire caves in "What You Leave Behind").