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[QUOTE]Originally posted by MinutiaeMan: [QB] My primary school had an old Apple IIe... they had some incredible games back then. The one I remember best was called "Think Quick." No idea now what it was about, aside from running around in mazes trying to avoid day-glo worms... ;) Yeah, I must admit that the gaming situation for Macs these days still sucks. Although I've heard that it's supposed to be a lot easier to port PC games to OS X than it was to the classic MacOS... but that's moot if the game publishers aren't willing to put the effort into getting it done. Civilization III came out for the Mac "only" about one month behind the Windows release, but we're currently running a full patch behind the Win release (Win 1.29, Mac 1.21), and that Windows patch was posted about eight months ago. I'm playing CivIII with a beta version of the latest patch (Mac 1.29), which a generous soul over at the Mac porting company is writing [i]in his spare time[/i]. The first CivIII expansion pack came out months ago with no committment to a Mac version (though it's been promised), and the SECOND pack was recently announced -- naturally, no promise of Mac support. :rolleyes: Then there's SimCity 4 that recently came out. The [i]minimum[/i] recommended system is the specs of a (portable) computer that came out only ONE YEAR AGO. (If it's a desktop model, it's up to two years. Whoopee! -- My dad's still using a five-year-old machine, and there's a ten-year-old machine in the basement that's probably still operable.) My 18-month-old iBook -- which was a middle-level model when I bought it, mind you, not the cheap end -- only has a quarter of the graphics memory that's "required" -- and I'm loathe to buy the game only to find out that playing it sucks on an older system. On a more positive note, I *am* still able to play "Star Trek 25th Anniversary" on my current computer when I boot up Classic mode... that game NEVER gets old! ;) [/QB][/QUOTE]
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