3792.
Posted by Balaam Xumucane (Member # 419) on :
5558
A tip: If you click and drag, you gan give your particle an intial vector...
Posted by WizArtist II (Member # 1425) on :
Level 9: 8289
Posted by Hobbes (Member # 138) on :
2532 ... but I couldn't figure out what the fuck to do until the last life.
Posted by Balaam Xumucane (Member # 419) on :
I don't know how WizArtist got so high. I mean it's great. It's just that I'm lucky if I can even make to to Level 7. Any strategies folks'd like to share? I know you can get the first one to make a pretty stable circular orbit that will last the particle's full lifetime (316) so long as the red spot starts away from the sides.
Posted by WizArtist II (Member # 1425) on :
I point to a spot between the two greatest masses and pull back to fire it fast. this way it is carrying a lot of inertia to begin and adjusts to the movement of the gravity wells. You have to do it a few times to get the hang of it. i don't know HOW those guys are getting those higher scores.
Posted by B.J. (Member # 858) on :
Yeesh. Level 8: 6108.
Posted by tricky (Member # 1402) on :
Practice and no lives. The first level works best if you get the ball in a stable orbit. On later levels, try and ocilate between the center of gravity for 2 large masses. Although I havn't yet matched even Balaam Xumucane's score.
Posted by Balaam Xumucane (Member # 419) on :
I haven't been able to match it again either. I fear I'm getting older and stupider.
Since I'm on the Flash game/productivity hit tip already. This is good fun: