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TOS-E: "Miri"
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[QUOTE]Originally posted by Sol System: [QB] I also saw "Balance of Terror," and aside from the uncomfortable realization that maybe the episode doesn't actually make much sense, the updating seems lukewarm. I mean, they've changed it, so purists (like me occasionally I guess) won't be happy, but then they haven't actually changed enough of it to update anything. So it's a thin coat of gloss, is all, which, OK, fine I guess. One thing this highlights is how the polygon count of your models takes a backseat to how you direct them. The technology of the time meant that effects shots needed to be static, in all sorts of ways. (Only ever seeing one side of the ship, for instance.) And now they've updated the look, but not the style, so the show still feels of its era. I thought it would be neat to see Enterprise-level effects in a TOS context, but the shows aren't put together in such a way as to support cutting to elaborate effects shots. One would have to either make them longer, warping the act structure and thus fundamentally changing them, or cut existing interior stuff out which would be terrible, if only from an internal integrity point of view. To sum up: not enough changed to make you angry, and not enough changed to make you excited. (Well, assuming you = me.) [/QB][/QUOTE]
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