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Replacing the Defiant
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[QUOTE]Originally posted by Timo: [QB] Is Bajor really a member now? I'm not sure Starfleet would be interested in building a starbase in orbit around the planet Bajor. Presumably, they would want to build one next to the wormhole (which still technically "orbits Bajor", but only if we speak of the star and not the planet). A base close to the planet would of course have been nice back when Bajor was struggling with internal political problems and famines and whatnot. Its phasers, sensors and transporters would then nicely have covered the planet, and it wouldn't have taken hours for our heroes to reach the hot spots of trouble. And such a base could also protect the planet itself during times of war. But currently, there aren't any problems requiring space supervision on Bajor, as far as we know. And the threat of war is diminished, too. It would now more than ever before make sense to center all the Starfleet activity to near the wormhole mouth. Perhaps the old Cardassian contraption could be replaced - but it's half "Starfleetized" already, with the most modern weapons and stuff. The need is not that urgent. I agree that Sisko's heirs probably don't have to do as much traffic control and troubleshooting stuff in the neighborhood as they had to in the early seasons. There should indeed be much more Starfleet traffic in the area now, and we know that these "starships-at-large" are used for this stuff every now and then (the E-D did her share of local troubleshooting and traffic control). It still makes organisatory sense to give some of the traffic control burden to the local starbase, however - they know their turf well, they have the experience, and they can spare the time and the resources. A starship stationed elsewhere and just passing by would be limited in endurance and in local knowledge. And if the station crew is gonna handle the local traffic, then it does make sense to give them at least some craft or ships that are a match to the opponents they are likely to face in the traffic control duty - smugglers, raiders, fugitives, or innocent freighters that just happen to suffer engine trouble and must be towed away from a dangerous course. A Danube just doesn't cut it, and never did. Timo Saloniemi [/QB][/QUOTE]
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