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An oddity regarding the Bozeman.
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[QUOTE]Originally posted by Boris: [QB] ILM did Farpoint and some stock footage that was to be recycled throughout the series. The plan changed and new footage was needed, so Legato and Hutzel started shooting motion control at Image G, which earlier had done only commercials. DS9 used the same facillities for most of the series, with VisionArt doing an occassional CG sequence such as Odo morphs, the gas giant sequence in "Starship Down", part of the "Call to Arms" fleet shot, etc. The latter episode overwhelmed the existing system, which resulted in DS9 starting to gradually move towards an almost pure-CGI show with the help of newly enlisted Digital Muse, but also Foundation Imaging (which already was doing CGI for Voyager since "Basics" and would continue to primarily work on that series). Muse and Foundation shared models (in fact, Foundation built the bad guys while Muse did the rest), but they couldn't do so with VisionArt, which used Houdini according to David Stipes. He was the main proponent of the move to CGI, whereas Gary Hutzel continued to shoot models as late as season six, although he, too, would gradually move towards CGI. Only the DS9 station wasn't CGI-ed until the final episode. [/QB][/QUOTE]
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