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[QUOTE]Originally posted by MinutiaeMan: [QB] I'm currently participating in a fan fiction project that is set 25 years after DS9, and we had a bear of a time trying to figure out what to do with the "Endgame" technology. In the end, we decided that Starfleet would be extremely foolish to just throw away the technology, considering the enemies that are out there and the thrashing they'd just gotten from the Dominion. Plus, we've seen that a larger number of officers in Starfleet have become more practical, willing to bend the spirit of the law to achieve the "greater good." The safety of the Federation is sufficient reason to not repair the timeline by destroying the advanced technology. However, I also doubt that any time-travelling tricks would take the technology away from the Federation involuntarily. Admiral Janeway only cared about getting Voyager home, and flouted the Temporal Prime Directive enough that I doubt she'd care about cleaning up the mess by planting some sort of "trojan horse" in the tech so that it couldn't be used later. For instance, there was really no reason for Admiral Janeway to give Voyager those transpatial torpedoes, anyway. All she needed to do was get Voyager through the Borg transwarp hub; she didn't need to piss the Borg off as well by blowing up a number of cubes. Also, I think we can rule out interference from the future for a number of reasons. Mainly, because they didn't interfere with Admiral Janeway in the first place (unless you count Krenim's "Series ?" version of events <img src="wink.gif" border="0" alt="" /> ). So why would they worry about the technology afterwards, when the largest mess (probably) was Voyager getting home in the first place. Another problem with the armor and torpedoes, is what happens to the Federation's allies and the other races? Are they going to get the technology too, or is the Federation going to try to keep a monopoly on it? I think that there would be a serious interstellar incident resulting from this, either way; with Starfleet ships achieving a power at least an order of magnitude greater than any other ship in the quadrant, it not only upsets storytelling but also the balance of political and military power. Sure, the Federation is the "good guy," but that doesn't ensure stability. For example, other races could form a big alliance against the Fed just to counter their newfound immense power. Mojo, I have a request if you end up doing images of starships deploying that "Batmobile" armor. Could you restyle it a bit so that it includes some features of the ship? I thought that the design looked extremely ugly when the armor was deployed, it covered up the beauty of the starship. The shape isn't enough. [/QB][/QUOTE]
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