Star Trek computers use quads. With a little logic, a quad could be composed of four digits: 0,1,2 and 3.
Is this canon info? If so, what the heck is the advantage of having four digits?
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All the evidence points towards Trek computers still being binary in operation.
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Trinary syntax was indeed mentioned in the Voyager episode 'Hope and Fear'.
In real life: The term 'quads' was created to avoid the possibility that real computers were going to exceed the capacity of Treks computers. So they needed a none existent means of measuring the amount of data.
Although Riker did mention 'bytes' in the episode with the Bynars.
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[This message has been edited by Altair (edited March 30, 2000).]
[This message has been edited by Altair (edited March 30, 2000).]
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I notice that the computer technology is among the least consistent in Star Trek.
A two-state (=binary) logic is the only "logical" choice for any data storage. The smallest possible device would be a single atom that can have an excited and a basic state. This is already possible today, at least in very basic experiments, for instance quantum tunneling microscopy. Of course, one could argue that different electrons in an atom can occupy different states, maybe with a "Heisenberg compensator" Trek computers could distinguish more states, but the storage device would be much more complicated.
A three-state logic maybe useful in some data transfer (pulse modulation) techniques, in order to keep the mean value (over time) of an arbitrary signal zero. However, I don't believe this is the case in Starfleet's ODN.
There is nothing like an "old" or "new" binary system. If there is a problem of converting data, it's either an analog issue of signal levels or a matter of data decryption, but it has absolutely nothing to do with the digital system.
And now for the worst problem, the quads. The TNG people were wise to introduce this obscure unit. In 1987, a 1 gigabyte volume of the E-D computer would have been astonishing, nowadays it's ridiculous. Nevertheless, the quad figures are rising exponentially. The small isolinear chips store some kiloquads, the Enterprise-D data always counted in megaquads, Voyager needs gigaquads or even teraquads. The Galaxy was and is pretty much advanced, but has only a small fraction of the storage capacity of the Intrepid? I can't believe that.
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They recovered teraquads of information from the Mars orbitter.
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That'd make a TeraQuad would be a Trillion Quadrillion bits?
10 to the 12th to the 15th? That's a LOT of information...
So that's probably wrong. And more unlikely that the Ares had that much memory.
Er. if the Tricorder was simply acting as a relay and uplink conduit, it wouldn't need to have all that much memory capacity, would it?
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On the other hand, there really hasn't been a great leap in computer technology, at least not visibly. On the gripping hand, once computers pass a certain point, will we even notice their improvement anymore?
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You are wise, witty, and wonderful, but you spend far too much time reading this sort of trash.
Now, if Trek uses larger "bytes" (if they use more bits to store a single character), then they would need more storage space to hold things. Say they use sixteen-bit characters. What would be a simple 50k file for us, would actually take up twice as much space on a Trek computer. So, to put it another way, however much bigger a Tek character is than our bytes, they need that many times more space to hold it. If they use sixteen-bit characters, a DVD would only hold half what we can fit on it. The information would be twice as detailed, but there wouldn't be as much of it. If their "bytes" are even larger, this is even more evident.
So one can see why such large storage capacities could be necessary.
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1 Teraquad would be 10^15*10^12=10^27 bits. Asssuming that it were possible to use single-atom storage devices, then a silicon device (density: 10^21 cm^-3) would require a volume of 10^6 cm^3 = 1 cubic meter. Not a convenient size for a tricorder.
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