T O P I C ��� R E V I E W
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JasonA
Member # 856
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posted
Here is another of the sets that I need to get wrapped up for my little skit. This is the main corridors and hallways for my consititution refit model. It's a replica of the set that got reused a billion times in the first three Star Trek movies (seen repeatedly, although from different angles).
This is currently modeled/textured in the ST:TMP scheme. Brightly lit, real shiny and no misc decals and widgets. I've done my best to be true to the real prop as seen in the first movie. I've noticed that it TWOK, Meyers added quite a bit of little "fluff" details and also changed the lighting. I might make another version with these added details, but I don't have time for that right now. I have to admit, doing these interiors is alot of fun
Anyways, comments suggestions welcome!
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E. Cartman
Member # 256
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posted
A very slight nit I have to pick, even though it's an intentional one: the hallways are *way* too brightly lit! I don't recall any of the sets ever bathing in that much light.
Other than that, fantastic work. Imparts a strong feeling of "being there"... something only the best renders manage to pull off. Now where'd I leave my sunglasses?
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Dat
Member # 302
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posted
Agreed. The ceiling lights are just too white. It looks like the background white that's shown when I open up Word.
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JasonA
Member # 856
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posted
Thanks guys, appreciate the comments. Several other forums feedback was that it was to bright, so....I went back and decreased the ambient lighting a bit and also change the decay distance. I think it helped quite a bit, but its still my goal for the scene to be "bright". Mainly cause in the scene after which it was modeled, its bright.
This is NOT TWOK lighting folks... Nick Meyer made some drastic tweaks in this regard, and while I think they're cool, I don't have all of the decals/widgets to tmake this a TWOK corridor at this point, hence I don't see the point in applying the dim style lighting either. That will come later. Anyways, so check out the pics above, they're replaced with newer ones. I think I'll learn alot about lighting setups doing these, so bear with me.
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JasonA
Member # 856
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posted
Well I'm trying a whole new lighting setup for this set. Its still a bit bright, but I think more accurate. This time I got spot lights actually 'inside' the light panels as well as a few support fill lights. I've reduced some of the oversaturation by reducing the decay distances again, and removed almost all of the omni's.. I also went back and tweaked by brushed aluminum material, moved a few parts around and deleted a few sections.
here' are the latest piccies:
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Matrix
Member # 376
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posted
Cool, now if you could do the whole interior...
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iam2xtreme
Member # 836
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posted
WOW, i'm impressed. However, like Matrix said "now if you could do the whole interior..."
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Akira62497
Member # 850
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posted
i would hate to think a walk through of the whole ship 3d size would be
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JasonA
Member # 856
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posted
Perhaps someday if I have more time, I'll do all of the areas of the ship.. Its a cool idea, like a walkthrough or flyby or something.
So what do you guys think of the lighting now? do you think its more on it?
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Austin Powers
Member # 250
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posted
I think the lighting is really well done now. You would just love to "beam in" to those sets.
The eventual walkthrough could look something like the "fly-through" they showed in the TNG Interactive Technical Manual when you went from one room to another - if anyone remembers that program. I loved it.
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The Red Admiral
Member # 602
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posted
Cool. The second set is better now the lighting's been lowered. I know from experience that interiors are tricky, particularly the lighting, so nice work...
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Shik
Member # 343
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posted
It's called a link. The movie goes on & the audience is never the wiser.
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Matrix
Member # 376
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posted
The dorks in Galaxy Quest did it to their ship, anf they are supposed to be us. So I'm suprised that no one has attempted (by fans) to map out the whole interior. The only thing stopping this is the size, it would take up alot of space.
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The_Tom
Member # 38
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posted
The mapping, of course, has already been done by Sternbach in the TNG Blueprints. Minus the brig and arbouretum, that is.
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Sol System
Member # 30
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posted
And by fans for the Miranda, and perhaps others. Er, and there's a set of (original) Enterprise blueprints, no?
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JasonA
Member # 856
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posted
If anyone has plans for the deck/room layouts for the consitution refit, please let me know!! that would be smashing I have some stuff out of MrScotts guide to the Enterprise, but no plan views of corridors..
Sol System, yeah I think there are some fan made avenger/miranda class blueprint plans. I haven't seen them but I hear they're pretty good although apparently a bit different that the actual reliant prop (they even say so on their website). I think you can find them here: http://members.aol.com/FH1860/custom.htm
The_Tom, those are for the galaxy class tho right?
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Matrix
Member # 376
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posted
Digital mapping of course. Meaning what they did with the interactive manual for the E-D several years back.
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JasonA
Member # 856
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posted
Hey all,
well i'm moving on to another project now, and have decided to elave the corridors wrapped up for now. Here's the final pics of em, and I even made a 'red alert' style one similair to ST:III when the klingons boarded the Enterprise.
Anyways comments/suggestions welcome!
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Treknophyle
Member # 509
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posted
As well as the Enterprise 1701-A. (fan-produced).
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Captain-class, Mike-variant
Member # 709
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posted
The dorks from Galaxy Quest had the whole ship mapped out as a reference to the fact the the original configuration Connie did.. the Franz Joseph blueprints. and Sternbach did the 1701-D.. for what its worth, i think the DS9 TM pretty much has the whole Defiant, but thats a big mess we shouldnt get into.
BTW did Stellar Cartography make it into the TNG blueprints? we should do a revision. (any mistake, however, can be explained that the prints we saw could have been 'distorted as an effort to confuse Threat Forces' [whoever they are...]).
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The_Tom
Member # 38
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posted
Stellar Cartography is there.
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E. Cartman
Member # 256
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posted
Wow... there's a literal "red" alert.
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capt ussintrepid
Member # 807
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posted
Those are absolutely gorgeous.
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JasonA
Member # 856
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posted
Thanks guys:)
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