Ok so I have filled two massive holes in the set (lol) and have now finished animating the main crew.
to do:
Complete Extras animations
Animate Doors
Group bridge materials so bridge dims at red alert
Texture Pillars
Fix wall plaque which refuses to show up in game for some reason
Remap/Retexture lcars which atm are only there as place fillers
Posted by Mark Nguyen (Member # 469) on :
Oh man, that is so awesome I want to punch someone out. I love the idea of putting Miguel up front, as his duties jive more with the position than putting tactical there. There must be mods allowing him to be changed to the gold uniform befitting his role?
And I think there are steps to either side of the main console, no?
Mark
Posted by Nim (Member # 205) on :
I love the Prometheus design and I think white is a very underestimated bridge-color, but there's a distinct lack of chairs. That goes back to the original design, of course.
Posted by Mark (Member # 1819) on :
quote:And I think there are steps to either side of the main console, no?
yeh i beleive so, however its one of those thing im gonna have to just accept as being wrong lol
regarding tactical, its used during the episode (when doctor2 accidently hits a defiant with a photon torpedo) so ive placed felix there.
Extras have all been animated now. and saffi is obviously enjoying the view :S
Posted by Vice-Admiral Michael T. Colorge (Member # 144) on :