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$$ Consequences of the movie on the original Trek universe [Spoilers]
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[QUOTE]Originally posted by Peregrinus: [QB] See, this is why time travel is such a bad mechanic to use in crafting a story. Since every single subatomic possibility is played out in an ever-expanding fractal twenty-something-dimensional multiverse. If some lip service could be paid to a technological way to isolate oneself or one's ship from one's home continuum, and thus travel back, one could theoretically alter one's home continuum -- but never to the point of creating paradoxes. Paradoxes are, by definition, impossible. It's not a logic or engineering puzzle to be solved, the universe is simply not so arranged as to allow them to occur. Sliders understood the lack of drama inherent in the multiverse model. Any space/time-jumping would land you someplace where you could meddle willy-nilly without affecting your home continuum. No drama. So they placed the drama of the time travel in not being able to get back home. Time travel should not have been used in this new film, but the producers wanted to have a free rein to fiddle with events that unspool from here, without being bound to the established canon. Now, [i]any[/i]one could die in the next movie. The [i]Enterprise[/i] could be blowed up, no problem. They wanted the audience, no matter how well they might know Trek lore, to not know what's going to happen next, or who lives and who dies. I also don't like the idea that Nero and Spock-Prime are from what we're used to thinking of as our Trek universe. But I don't know how far back we'd have to go to find the "real" Trek universe, there's been so much mucking about with causality. In case I didn't get it across clearly the first time, I [i]really[/i] hate sloppy use of time travel, and that's what I call "Tomorrow Is Yesterday", "Assignment: Earth", "City on the Edge of Forever", and so forth. I try to ignore all the "fixing the timeline" episodes in the larger canon, and just enjoy them as isolated, fun storytelling whimsies. In that sense, I may be able to blame "Yesterday's Enterprise". That's the first episode I can think of where characters going back and staying back had an ongoing impact on the present (Sela). Or, on a purely æsthetic basis, ignore the TNG era movies altogether. Let the [i]Enterprise[/i]-D survive to become the dreadnought in "All Good Things...", avoid the step backwards that is the [i]Enterprise[/i]-E, skip the weak Borg Queen stuff, bozing Cochrane, Son'a, joystick, Reman, dune buggy, clone bullcrap that weve been subjected to since the series went off the air. Deep Space Nine can be allowed to stay. And this is not getting anywhere near the movie-making problems I had with this film (writing, music, production design, etc.), or the fact that I thought the early days were covered much better in the novels Final Frontier, Best Destiny, and The Kobayashi Maru... --Jonah [/QB][/QUOTE]
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