Post A Reply
my profile
|
directory
login
|
search
|
faq
|
forum home
»
Flare Sci-Fi Forums
»
Star Trek
»
Starships & Technology
»
Defiant's aft torp launchers
» Post A Reply
Post A Reply
Login Name:
Password:
Message:
HTML is enabled.
UBB Code™ is enabled.
[QUOTE]Originally posted by OnToMars: [QB] TSN, we already know that plasma plays a large role in creating warp fields in the first place and specifically (according to TNGTM) that plasma is responsible in some way for creating a warp field. Perhaps there is some way to play a warp field off of the plasma 'torpedoes'. When the torp is launched, it's as cohesive as they can make it. But as it travels, entropy takes over and the warp field starts to lose said cohesiveness. As for tracking, maybe the torp's warp field seeks some sort of natural equilibrium in it's immediate area. The decaying torp's warp field seeks an equilibrium with the strongest warp signature in the area. If the Rommies turn their warp core to 'low', then the strongest signal is naturally an enemy ship. That is, if the ship doesn't know how the torp works. Obviously, Kirk didn't know this. Later, somebody else figured it out, and figured out how to avoid them, like using thrusters or whatnot to side step them or creating a misleading warp field or using *GASP* Newtonian physics by getting a good speed up and then shutting the warp core down entirely. Thusly, a defense against the dreaded plasma torps is created and the Federation is saved. [/QB][/QUOTE]
Instant Graemlins
Instant UBB Code™
What is UBB Code™?
Options
Disable Graemlins in this post.
*** Click here to review this topic. ***
© 1999-2024 Charles Capps
Powered by UBB.classic™ 6.7.3