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A smattering of tech observations from Cold Front (minor $)
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[QUOTE]Originally posted by The_Tom: [QB] Wow. Cool episode. Yeah. Anyway, a few things: [*]Engineering is fairly well-established to be on C-deck at the back of the saucer, and the various parts of the warp core are established through dialogue to be what we thought they were. [*]We see Enterprise dock with another decent-sized ship through the docking port on the side of the saucer. Nifty-doodle. [*]I can't say I've noticed before that those two bay doors on the top of the saucer actually appear to have equivalent egress doors on the saucer underside. There's also "NX-01"s painted on the underside of the saucer in the same places the NCC-1701 had them (ie one on the starboard side facing aft and one on the port side facing forward). [*]Silik crawls into the ship's guts somewhere on B-deck (on a schematic Tucker points somewhere a little aft of the bridge) en route to "Launch Bay 2." At this point in the episode, I got the impression they were referring to the doors I just mentioned that are port and starboard in the saucer. Anyway, he's confronted by Archer in a space somewhere near there, and then heads up through a hole and eventually into the control room of the launch bay. Said launch bay is of course the same set as the one we've seen every week, though there are no shuttlepods in place and instead we see pads 3 and 4 empty. Silik opens one of the two and jumps out (decompressing the room in the process), and the VFX sequence of him falling down to a waiting Suliban pod doesn't blatantly show which part of the ship he fell out of, although the implication is the main bay at the ass end of the saucer. My best attempt to figure this all out? Launch Bay 2 is in fact the space immediately ahead or behind of Launch Bay 1, with the former hosting Pads 3 and 4 and the latter hosting Pads 1 and 2. The two shuttlepods are normally kept in Launch Bay 1; Bay 2 is kept reserved for guest spacecraft. The problem is that the main shuttle parking space in that bay appears to be on E-deck, with the control room and gangways on D-deck. (And, one assumes, the Warp Core slightly forwards and a deck above that.) How Silik's B-deck access works with all this is kinda iffy. Additionally, the other saucer shuttlebays (if they are indeed that) aren't much better options. For starters, the set we saw had two doors in the floor (as opposed to one) and no large honking door in the ceiling. They'd theoretically be three decks high, encompassing C, D, and E decks, therefore also making them a wee problem for fitting with the dialogue and Trip's MSD-like schematic. [*]Crewmen live in smallish cabins with no windows and share a bunk with a companion. Daniels' cabin is E14, presumably putting it on E-deck. [*]There's a door or exit or something on the bridge on the starboard side near the front. It may well connect with a hallway running along (but outside) the starboard side of the bridge which terminates at those steps linking the bridge and the Ready Room (I thought I spotted such a passageway on one of those Entertainment Tonight-type videos some months ago) [/QB][/QUOTE]
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