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If you were designing a starship ...
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[QUOTE]Originally posted by Malnurtured Snay: [QB] Well, I'll explain why I'm interested. I was sorting through some Legos the other day, and I put a couple sloped white pieces together. I thought, "wow, enough of these, and I could build a pretty good impression of a Constitution-Class saucer. Hah-hah." Then I saw that TOS bridge out of Legos. 1+1 = Snay's Losing It So I grabbed a notebook, and started making sketches. I started on a bridge, assuming a basic layout, and how many sloped pieces it would take to cover it, as well as how large the decks below it would be. Hmmmmm. So then I started thinking -- ok, what if I *DO* build a TOS era Starfleet starship? Do I only want to have a bridge, transporter room, and engineering? Or do I actually want to, within the limits of Lego, attempt to build as realistic a replica of a Starfleet Starship? So I thought, "what would its mission be?" Answer: Same as the Constitution-Class -- exploration! Given the era, it makes sense. So, exploration, and of course, defense. So I started thinking, “okay, what would the ship contain?” I actually started with science -- I figured, a fairly small starship, so a rather small science crew, so what would a starship focus on? Answer: stellar cartography, planetary biology, and astrophysics. Then I did sickbay -- first the mainstays: a main ward, a surgical suite, a medical office and a lab. Then I thought, “hey, a starship needs a place for the dead corpses!” Okay, a morgue. And an isolation ward. And a dentist’s chair. Woohoo! Anyway, so and on and so forth. Below is everything I’ve currently decided on. BTW: I envision this ship (also the reason for my “design a starship” thread in DAC) as carrying a complement of 30 officers and crew. Not much? Well, no, but consider this is a “Lego”fied starship. In other words, if the Miranda-Class was “Lego”fied, it would carry a similar complement. List of What the Ship Should Contain: Main Bridge Main Engineering - Warp Core Room, Dilithium Chamber, Aux. Control Impulse Engineering Life Engineering (Life Support, etc.) Weapons Room Torpedo Room Shuttle Bay - Flight Control, 1-2 shuttles Sick Bay - Office, Stores, Morgue, Main Ward, Surgery, Medical Lab Science Cluster - Astrophysics, Planetary Biology, Stellar Cartography Officers’ Quarters Crews’ Quarters - four crewmen to a room, one head per two rooms Mess Hall Rec Room Kitchen Transporter Room Cargo Bay Brig (two cells) Laundry Gymnasium Computer Core & Monitoring Room Conference Lounge [/QB][/QUOTE]
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