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Tomorrow is sketch-day - I've had ideas floating around for a while, so now its' time to put 'em to paper. As for other rooms:
-zero-gravity facilities, like a gym.
-Jefferies tubes in TOS that actually GO somewhere besides five feet into a wall.
-BRIGS WITH BARS!
-Areas with specalized quarters, that can be modified to have different atmospheres. They mention such quarters for VIPs and specialists on the E-nil in Mr. Scott's Guide, for example.
posted
Hmmm, this could be a long list, probably aptly covered by ship blueprints and that "Mr. Scott's Guide to....something" book that I see around once in a while.
Are we just talking recreational facilities? Or just anything in general?
Of the top of my head in TOS:
Bowling alley! Auditorium (there's gotta be some way of addressing the entire crew directly, when the equivalent of 10-forward or the mess hall don't cut it) Kitchen (for special occasions) Study area (gotta have those engineers caught up on the latest developments) Exobiology quarantine area with support for multiple atmospheres
Exovirology (is that even a word?) containment area, accessible only via beam-in, totally isolated by plain old vacuum between bulkheads and forcefields (for those really nasty alien viruses, bacteria, viroids, prions, etc....we don't want another smallpox vs. the native americans scenario, except in "reverse")
Nanotechnology lab: Wesley's experiments notwithstanding, you'd think that these little buggers would be great expendible ways of collecting information/repairing small components/healing people)
Zero-G exercise room Some precursor to Stellar Cartography Dedicated small starship/fighter simulation centre Subspace transmission booster array storage
Seatbelts! (Or just fine-tune the SIF/gravity generators/whatever)
Phaser range Arboreum Waste recycling and reclamation
Electronic countermeasures and warfare room: Stuffed to the gills with personnel dedicated to decoding enemy transmissions, while encoding friendly transmissions. Also, sensor spoofing, space versions of chaff/flares, non-cloak stealth technologies, plus all the various ways of countering from the other end
Oy.....this could take forever, I think we're going to need a better idea of focus. Its like a small city in space, with a rather strong emphasis on scientific facilities.
Note: People posted while I was typing, so there's some repetition
Registered: Mar 1999
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I was sorting through some Legos the other day, and I put a couple sloped white pieces together. I thought, "wow, enough of these, and I could build a pretty good impression of a Constitution-Class saucer. Hah-hah."
Then I saw that TOS bridge out of Legos.
1+1 = Snay's Losing It
So I grabbed a notebook, and started making sketches. I started on a bridge, assuming a basic layout, and how many sloped pieces it would take to cover it, as well as how large the decks below it would be.
Hmmmmm.
So then I started thinking -- ok, what if I *DO* build a TOS era Starfleet starship? Do I only want to have a bridge, transporter room, and engineering?
Or do I actually want to, within the limits of Lego, attempt to build as realistic a replica of a Starfleet Starship?
So I thought, "what would its mission be?"
Answer: Same as the Constitution-Class -- exploration! Given the era, it makes sense. So, exploration, and of course, defense.
So I started thinking, “okay, what would the ship contain?”
I actually started with science -- I figured, a fairly small starship, so a rather small science crew, so what would a starship focus on? Answer: stellar cartography, planetary biology, and astrophysics.
Then I did sickbay -- first the mainstays: a main ward, a surgical suite, a medical office and a lab. Then I thought, “hey, a starship needs a place for the dead corpses!” Okay, a morgue. And an isolation ward. And a dentist’s chair. Woohoo!
Anyway, so and on and so forth. Below is everything I’ve currently decided on. BTW: I envision this ship (also the reason for my “design a starship” thread in DAC) as carrying a complement of 30 officers and crew. Not much? Well, no, but consider this is a “Lego”fied starship. In other words, if the Miranda-Class was “Lego”fied, it would carry a similar complement.
List of What the Ship Should Contain:
Main Bridge Main Engineering - Warp Core Room, Dilithium Chamber, Aux. Control Impulse Engineering Life Engineering (Life Support, etc.) Weapons Room Torpedo Room Shuttle Bay - Flight Control, 1-2 shuttles Sick Bay - Office, Stores, Morgue, Main Ward, Surgery, Medical Lab Science Cluster - Astrophysics, Planetary Biology, Stellar Cartography Officers’ Quarters Crews’ Quarters - four crewmen to a room, one head per two rooms Mess Hall Rec Room Kitchen Transporter Room Cargo Bay Brig (two cells) Laundry Gymnasium Computer Core & Monitoring Room Conference Lounge
posted
Simon does like blocks with lots of circular dimples all over them. Forever talking about them, he is. Yes.
-------------------- Yes, you're despicable, and... and picable... and... and you're definitely, definitely despicable. How a person can get so despicable in one lifetime is beyond me. It isn't as though I haven't met a lot of people. Goodness knows it isn't that. It isn't just that... it isn't... it's... it's despicable.
Registered: Mar 1999
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quote:Originally posted by Malnurtured Snay: Only you would want to run around a life-size Lego starship.
Think of the possibilities! Life-size lego phasers, tricorders, PADDs, computer tapes that's shaped like play blocks anyways, giant lego man of Capt. Kirk with removable hair, just like in real life!
And of course, lego red shirts taken horribly apart with their body parts strewn randomly about.
-------------------- "God's in his heaven. All's right with the world."
Registered: Apr 2001
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