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If you were designing a starship ...
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[QUOTE]Originally posted by Timo: [QB] Something that may be difficult to do with a saucer hull and the annoyingly rectangular Lego bricks, but which may work for the aft hull: What about building a series of utility modules for the interior? You know, choose a standard base plate size, build generic walls, doors and power sockets, and then configure each module internally for a role. Plug and play. And pretend that this is what Starfleet does as well. For a small vessel, this could be a very sensible arrangement. And it immediately creates a very "shippish" feeling when you have a framework of perhaps highly asymmetric common utilities (turboshafts, computer core, power trunks) and a series of neatly uniform modules. The modules could be loadable for each mission, necessitating some sort of access doors or plates on the hull, or then the selection is set during construction. In the latter case, the interiors can still be changed afterwards by hauling the furniture in and out through the corridors, as a barebones module can serve equally well as a crew cabin or a brig or a laboratory room or a morgue. In practice, modules would mean double walls between all cabins, eating into the interior space. But as long as it looks cool... And you *can* do that with pie-wedge modules, too, to modularize the saucer. The walls will just be all that much thicker and clumsier there, and individual modules should perhaps be larger than their rectangular counterparts. You can always pretend your ship is modular this way, even when you build single walls. But really doing separate modules within a structural frame would be so much cooler! This isn't a mere Lego house flying through space, it's an actual ship built like ships *are* built. Timo Saloniemi [/QB][/QUOTE]
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