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[QUOTE]Originally posted by tricky: [QB] Interesting Idea, however how often would a ship in combat be able to take a detour to a starbase, Hailing enemy vessel attacking planet: Hold there a sec, we'll be back in a couple of days However it would seem starfleet has already applied this principle to the Nebula class with it's swappable module, and one would assume the Akira class (Come on, would Starfleet be sending out that class all the time with that many weapons? Swap that module full of torpedo launchers with one with sensors, and put it to more general use) As far a the Galaxy class goes, the TNG manual states that the saucer is modular itself. One could argue that the combat galaxy classes we saw in DS9 either had little in the saucer (improving the weight/impulse engine ratio) or was full of repair and first aid facilities. The Space shuttle has several possible modes of operation, (Shuttle C for cargo), it would be interesting to explore possible conversions of starships to fit more specific roles (you could argue that the lantree was an example of this, a cargo conversion of the miranda class) I've often though that the intrepid class would make a interesting cargo vessel, add some rapid delivery system to the bottom of the secondary hull, and it could be the starfleet equivalent of the planet express ship (after painting it green). [/QB][/QUOTE]
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