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[QUOTE]Originally posted by Shakaar: [QB] [QUOTE]Originally posted by Jason Abbadon: [qb] Are those giant lifeboats along the saucer's edge? Designwise, I think you'd be better off having the clamshell doors at the saucer's edge: that way there are two huge independant bays and no saucer's edge for damaged ships to crash into. As long as the saucer is one giant hangar, why not lose the standard CGS shuttlebay- [/qb][/QUOTE]As I said above with the image, those are landing pads, like what were used in DS9. The outter edge I devoted to smaller craft. The Clamshell doors won't really work well all the way to the edge, because the very rim of the saucer is not thick enough- I did ponder some sort of cut in with doors on the dorsal, rim, and ventral side, but that would require a lot more modifications, time, and a more complex door, and it seemed less sound structurally. If the person on the Defiant at the helm cannot manage the door (though I made the bloody thing large enough they could slide it in sideways) They could be tractored in- I pondered larger doors were good so as to suit future craft of different sizes. The saucer is not one giant hangar, I would estimate that 55% is standard (all below deck 12, and everything through the center as wide as the main shuttlebay- but that has been changed up some, into cargo bays and auxilary power systems. 25% of the room is devoted to the two Defiant bays, and the 20% around both sides of the rim for small craft flight bays. [/QB][/QUOTE]
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