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Ambassador Class Bridge (Conjectural)
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[QUOTE]Originally posted by seanr: [QB] [QUOTE]Originally posted by PsyLiam: [qb]I mean, what possible performance difference are you going to get from having 1 gig of memory compared to 2 gig? You could have spent that money on CDs, or food, or going out, or something even remotly useful.[/qb][/QUOTE]If you're running a dual processor system (i.e. enough processing power to keep up with the RAM), 2GB would be enormously usefull for rendering 3D stuff like my bridge sets. These sets currently are taking between twenty and thirty minutes to render, five to ten minutes of which is blown on generating shadowmaps (a very RAM intensive process). It takes that long because even with 256MB of RAM, the damn thing swaps CONSTANTLY. With 2GB of RAM, that'd never be a problem. Then, the problem would be enough processor power to keep the computer working fast enough to utilize all of the RAM. In short, I'd _KILL_ for a machine like that!!!! Think what I could do if I could get the render time for this set at 1152x864 down to a mere five minutes per frame! Of course, the ultimate goal is to be able to render in real time at at least 640x480 (imagine playing Quake or UT on one of my sets!). :D [/QB][/QUOTE]
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