posted
I'm not sure about the scale part, but I faintly remember reading in the Star Trek Encyclopedia, that there was a ramp near one of the cargo bays, that let the crew exit when lowered, but I'm not 100% sure.
------------------ "You left spacedock without a tractor beam?"
posted
When Rick Sternbach designed the landing legs, he drew little crew ladders into their sides. It's a storey or two down from the doors, but hardly a tough jaunt. Anyway, you can typically see the impressions on the side fo the landing legs whenever the ship lands, thanks to the miracle of stock footage.
Mark
------------------ "Why build one, when you can build two at twice the price?"
posted
TSN lets not bash on people when they actually ask valid questions. Positive reinforcement!
Plus, why go to all the trouble to land the ship when if you are just going to use the transporter anyway!
Paris: "Beam down a landing party? But I just interrupted a Captain Proton episode to land the damn ship. You could beam down a landing party from orbit!"
They might have little turbolifts in the landing struts.
posted
Well if Voyager lands it's because of atmospheric conditions that prevents transporting.
The part I don't understand is if it's too dangerous for a shuttle, why then do you take the ship through it and put the entire crew at risk instead of just 5 people on a Type 9.
posted
It's been stated that the whole ship is sometimes better able to withstand certain pressures than a shuttle would be. Of course other times, it isn't. It seems to depend on whether some all knowing force wants the ship to have to land during that episode...I mean mission.
------------------ "A gathering of Angels appeared above my head. They sang to me this song of hope, and this is what they said..." -Styx
posted
There does almost have to be a ramp and or turbolift to the ground - we'll just never see it. If I had to come up with something I'd extend a turbolift to the ground via a retractable 'tube' in the belly.
As far as why you'd want to land the ship - excuses I've come up with for why Star Fleet would want to:
Showing the flag - much more impressive to let people see the ship vice a shiny dot in the night sky.
Ease of repair/maintance away from space dock - assuming have an "airdock" is an advantage.
posted
Maintinence if there's no starbase nearby. It's a heck of a lot easier to go scrambling around the hull if you don't have to wear a suit to do it.
------------------ Disclaimer: "All references to vices and of the supernatural contained in this game are for entertainment purposes only. _Over_The_Edge_ does not promote satanisim, belief in magic, drug use, violence, sexual deviation, body piercing, cynical attitudes toward the government, freedom of expression, or any other action or belief not condoned by the authorities." - `OverTheEdge'
posted
About the scale, has anyone noticed that when the captain asks tactical the range of a ship, some value like 1000km is stated? We are then treated to a flashy close-range fly-by. The ships are big, but not that big.
------------------ *Kenshiro gets off bed made from solid stone* *Bed made from solid stone explodes* Fist of the North Star
posted
Another reason to land the ship, would be to transport large groups of people at a single time. Wouldn't that be quicker than using the transporter.
------------------ "You left spacedock without a tractor beam?"
posted
I think ramp is preferable to turbolift. It would take a long time for the crew to disembark if the sole method of leaving the ship was via turbolift. Also, what if there was an emergency and everyone had to get back aboard post-haste? They'd all have to stand there and wait for the tubolift. I'd prefer running up an open ramp than getting shot waiting for the next turbocar. I hope I'm not unintentionally bashing anyone here. My apologies if I am.
Registered: Nov 2000
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