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» Flare Sci-Fi Forums » Star Trek » General Trek » "You're The Admiral!"--Sobchak Sector (Page 5)

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Author Topic: "You're The Admiral!"--Sobchak Sector
HerbShrump
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I took it that the transports and freighters were Starfleet issue. They are listed in the Starfleet Museum (of course, so are Klingons and Romulans) and they have NCC registries (unlike the civilian ship Vico from TNG's Hero Worship that had a registry of NAR).

What I'm wondering is how will these scenerios play out if one of us does something completely radical from the others. For example, something is going on in the Ul'Chek nebula, but what if I had pulled the Nernst out of there completely and ignored that situation? Or what if most everyone else makes Safko heavily fortified, but I tell them to go jump in a lake, only to have another attack come along?

That's what I'm waiting to see. Right now we're all thinking along similar lines.

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MinutiaeMan
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Don't worry, Neutrino, I haven't seen TAS either. I've just read Bernd's summaries and a few tidbits on Memory Alpha.

I've figured that the transports and freighters that WE'VE requested are Starfleet issue, but that there are also a whole bunch more ships flitting about that are civilian as well.

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“Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
Star Trek Minutiae | Memory Alpha

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HerbShrump
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My fleet deployment map.

Notes:

FREIGHTER GROUP 1 will travel from Sobchak's Planet to Safko to DS-K10. K10 will serve as a major hub.

FREIGHTER GROUP 2: will travel from Sobchak's Plaent to Safko to Yvel. Safko will serve as a hub.

The route from Sobchak's Planet to Safko will be within easy reach from either the India/Skua/Pelecyronis group, the Dazzler/Buccaneer group, the Reporter/Spanker group or the Kite/Roc group. Efforts will be made for one of these groups to provide convoy escort for this leg of the trip whenever possible.

The Nernst will be within easy reach from either the India/Skua/Pelecyronis group, the Dazzler/Buccaneer group or the Kite/Roc group. One of these groups will be able to respond if the Nernst encounters any difficulty.

http://i7.photobucket.com/albums/y255/HerbShrump/sobchakdeploy.jpg

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MinutiaeMan
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I think my security officers had better check the subspace tranceiver array for sabotage... I haven't received any communiqu�s from Starfleet Command in over a week? Is there a war on that no one thought to tell me about?

[Razz]

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“Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
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Mikey T
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Vacation!

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"It speaks to some basic human needs: that there is a tomorrow, it's not all going to be over with a big splash and a bomb, that the human race is improving, that we have things to be proud of as humans."
-Gene Roddenberry about Star Trek

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Shik
Starship database: completed; History of Starfleet: done; website: probably never
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Nothing this weekend. No time, plus possible work upheavals. Next week. In the meantime, brush up on your guid to dealing with officious nits.

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"The French have a saying: 'mise en place'—keep everything in its fucking place!"

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MinutiaeMan
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Taking a page from Sector Zeta, are we? [Wink]

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“Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
Star Trek Minutiae | Memory Alpha

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MinutiaeMan
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Hmm... is it considered insubordination or otherwise against regulations to report a superior officer for going AWOL? [Razz]

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“Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
Star Trek Minutiae | Memory Alpha

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Shik
Starship database: completed; History of Starfleet: done; website: probably never
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Illness. Fundmental life shock. Unemployed AGAIN.

Shut it. I'll get to it soon enough.

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"The French have a saying: 'mise en place'—keep everything in its fucking place!"

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MinutiaeMan
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Okay, sorry. Didn't know things were serious. [Embarrassed]

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“Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
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Shik
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QUESTION THREE (six parts)


  • Answer ONE scenario designed by another player in Q2.7. You may NOT answer your own. Answers to this segment will have no major bearing on the rest of the scenario.

  • The Klingon force comes under attack from unknown assailants while transiting the Ul'Chek Nebula. Those players with elements stationed in or near the the nebula, those elements have responded to assist the Klingons. Despite the battle, 2 D-18s have been crippled & are now straggling about 4 days behind the rest of the fleet; a D-6 & 2 B'rels have been detached to continue to escort them. General Plis'Qen is screaming a Federation setup: since the quickest route to Sobchak's Planet is through the nebula, you & your "Starfleet masters" have conspired to deny the Klingons their rights. Is this a case of post hoc, ergo propter hoc? Address the issue.

  • The majority of the Klingon colonization force has arrived at Sobchak's Planet and when they arrive, they take up the same exact spot that you'd planned on establishing the Federation colony. When you inform the Klingons of this, both General Plis'Qen & the colony leader, Governor Valg, say what effectively amounts to "tough shit." What now?

  • The Federation colony force arrives at K-10. Along with it comes the leader & provisional colony head, Deputy Sector Undersecretary Qiao Feng. DSU Qiao is an officious nit who speaks only in the placations of bureaucracy & claims a family heritage of service extending back to the Xia Dynasty of China. He demands that you remove the Klingon colony from the spot they've occupied & resettle them elsewhere. He doesn't go as far as to actually SAY "by any means necessary" but it's certainly implicit in tone & body language.

  • A rumor reaches you that the leaders of Espejo V have contacted the governments of Yvel IV, Repka II, & Ogul VI to propose forming an active sector defense union that would operate outside of Starfleet jurisdiction. The rumors imply that the union would be comprised of local forces from the four worlds with a mandate to have ships patrol along the borders--not the system borders, but the UFP borders, stop suspected pirate vessels, actions of that sort. At the moment, you hear only whispers. Describe your thoughts. Sketch out any plans or possibilities that arise from your contemplations.

  • Your Sector Operations Officer comes to you late one night & reports an odd increase in computer activity. He notes that the items pulled have been things like proposed defenses of Sobchak's Planet, colony proposals, & archives on the concept of totalitarian agriculture. He also reports that the access codes in effect for these odd pulls are those for Undersecretary Qiao.

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    "The French have a saying: 'mise en place'—keep everything in its fucking place!"

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  • MinutiaeMan
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    == Part A ==
    quote:
    Originally posted by HerbShrump:
    A civilian science vessel, the S.S. Nye, has arrived at Deep Space Station K-10 with word of an interesting discovery. While doing an exploration/mapping survey for a Tellerite mining consortium in the starsystem directly "Souteast" of Sobchak's Planet, they detected unusal energy reading eminating from the fourth planet in the system. These energy readings were very faint and only detectable from a range of about 2 AUs from the planet.

    Upon closer examination, the crew of the Nye discovered the remains of a modest size settlement of unknown origin. Initial dating of the structures place the site as being thousands of years old. It is unclear if this site was an outpost of the Calandans (TOS "That Which Survives"), the T'Kon Empire (TNG "The Last Outpost") or some as-yet undiscovered civilization.

    This system is located very close to both Penxi and Klingon territory. While it appears these two civilizations have not discovered the ruins yet, it may only be a matter of time, since there is evidence Penxi raiders have visited the outer planets of the system.

    How do you preserve the site for Federation arcaeologist/Starfleet scientists while, at the same time, not attracting the attention of the Klingons or Penxi to the possibility of an advanced alien base with potentially unimaginable weapons and advanced scientific knowledge just outside their back door?

    An intriguing dilemma, this. The first step would be to perform a clandestine but intensive survey of the ruins. To that end, I'd procure a civilian survey-type ship to make a roundabout trip through that region and drop off my survey team, then continue on to other destinations before looping back (perhaps, depending on the time table) to pick the team up again. The goal would be misdirection to ensure that neither the Klingons nor the Penxi pick up on my interest in the system. Therefore, the team will be under strict orders to observe complete radio silence except in an emergency situation, and to avoid any sort of high-energy emissions that might attract unwanted attention.

    The survey team's goals would be (1) determine the origin and purpose of the settlement and any equipment and artifacts found, (2) the feasibility of safely removing such equipment and artifacts in a reasonable amount of time, and (3) determine the potential threat any technology discovered could pose if acquired by either the Klingons or the Penxi.

    Depending on the nature of the site and the technology found, I've got three major choices:

    (1) Remove all items of interest and take them back for study by Federation scientists. This would be the most preferred, because it avoids creating any territorial dispute or military conflict.

    (2) Should the site warrant extended investigation but not pose a major threat, I could plant a small mining colony on the surface, preferably very close to the ruins. This would establish a territorial claim (but one that could be easily abandoned if necessary). The purpose of the mining colony would be solely to obscure those intriguing energy signatures, to act as a sort of decoy. However, the problem here is that I'd be presenting a very ripe target for the Penxi or the Klingons, and I'd rather not have to extend my patrol forces any further. A couple of extra corvettes would be preferred in such a case.

    (3) The choice of last resort would be to remove anything portable, and then send in the Skua (stationed at Sobchak's Planet) to obliterate the site from orbit with photon torpedoes. (c.f. the Iconian outpost from "Contagion") Of course, this would be bound to attract attention, so I'd have to be sure to be quite thorough about it.

    == Part B ==

    I'd hope that the captain of the India and the two destroyers that went in were conspicuous enough that they were able to assist in the fight while within the sensor range of the Klingon ships. I will offer General Plis'Qen the services of my three ships as supplementary escort for his convoy for the duration of their transit through the Ul'Chek Nebula.

    I'll also make sure to point out that the Federation is not in the business of attacking civilian targets, and if we really wanted to block their settlement of Sobchak's, it'd be done in a far more efficient fashion. Hopefully the good general has at least a small sense of reason in him...

    == Part C ==

    Nothing happens. There's a reason why I ordered that multiple potential sites be chosen for the settlement!

    However, I may need to step up my office's counterintelligence operations... it's an awfully convenient coincidence that the Klingons picked the exact same spot that we did!

    == Part D ==

    If DSU Qiao really wanted that one spot so badly, then he shouldn't have been taking his damn time getting his colonists out here � I expected that the settlement should've been established in the last turn, not two turns from now! I trust he's familiar with the old proverb, "The early bird gets the worm"? I will politely tell him to fuck off.

    == Part E ==

    Hmm. As a fan of the show, I've always wondered why there never seemed to be any local defense organizations separate from Starfleet. I mean, the US has the Navy and the Army, but they've also got the Coast Guard for local patrol and police actions. It would be crazy for the Federation to NOT have some similar setup as well. I'm going to assume that the local worlds actually DO have such an organization, and this secret proposal they're working on is actually to extend the mandate of the original jurisdiction to include anti-piracy patrols throughout the sector.

    I won't react until I get some more firm intel on exactly what they're trying to set up, if anything. Assuming the rumor is accurate... well, patrolling JUST the UFP borders for pirates is next to useless. Space is three-dimensional, so it's easy for any determined attackers to slip through the cracks. Coverage must be in-depth in order to discourage and thwart any attacks. I'd be more than willing to work with the various worlds to expand the reach of their local defense ships in order to protect commercial traffic and guard against pirates. However, turning the defense forces into a sector-wide patrol fleet would (1) be a waste of resources, duplicating the job that Starfleet is doing, and (2) probably spread the planetary defenses way too thin and leaving everyone vulnerable to a major attack.

    Therefore, what I'd propose is a means to extend the reach of the planetary defense ships' patrols out a few more light-years from their homeworlds, to create a series of "bubbles" that should hopefully become pirate-free zones. Starfleet would assist in filling in the gaps between those zones, and reinforce the local defenses where necessary.

    I'll be diplomatic about this, because this is certainly an extraordinary situation in a region where Starfleet obviously hasn't been able (or willing? I hope not...) to pour in additional resources. Therefore, we can hopefully work together to create a more cohesive defense.

    One final thought... perhaps a series of inter-connected sensor relay stations would be in order along the major commerce routes, as well? Working in concert with the planetary defenses, perhaps we could establish a more united monitoring setup similar to the air traffic control systems of pre-warp Earth. Being able to keep tabs on all the major routes would go a long way towards providing better defenses. We wouldn't have to wait for a distress call to actually come in before we have to start reacting... we can keep tabs on everything and be more prepared.

    == Part F ==

    Is the deputy undersecretary cleared for access to Starfleet's files on our defenses? This is the kind of activity that makes Mr. Qiao look like a Klingon agent... and a particularly inept one, at that. (Despite Arne Darvin getting caught, he was actually quite a GOOD agent... he had a good sabotage plan and a good cover, and he was only caught because of a bizarre little alien creature that he could never have foreseen either destroying his plan or revealing his identity.) But that's an accusation I'll have to keep in reserve, at least for the moment. For now, I'll just sic my intelligence officer on him, put him under covert surveillance.

    The research on totalitarian agriculture particularly disturbs me. The entire point of establishing this colony is to prove that the Federation is best suited towards developing the planet and making best use of its resources... and for the Federation, that means sustainable and eco-friendly development. I may have to have a sit-down and do a little fishing (without revealing what I know) to see what kind of plans Mr. Qiao has for the colony. And I may have to do some research of my own, to see what kind of plans the Office of Colony Development has been putting together.

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    “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
    Star Trek Minutiae | Memory Alpha

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    MinutiaeMan
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    I feel like shit today (called out of work, even, something that hasn't happened in almost a year), but I can't sleep because I slept for an exceptionally long time last night. Thus, I've had time to do this:

     -

    ...Courtesy of Flaming Pear's LunarCell Photoshop plugin.

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    “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
    Star Trek Minutiae | Memory Alpha

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    MinutiaeMan
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    I forgot to mention my [retro-]rationalization for choosing those two points in my own map: As I stated in my original plan, the first choice of a colony location was to be the best balance between agriculture and mining, to lock the Klingons out of their likely resource-hogging strategy. The middle continent would probably be the best bet for that, because it's got the fertile coastal regions but a high central mountain range. I chose the second location for the Federation colony because it looks to be a very temperate area with an extensive region of freshwater lakes, which makes for great agricultural development and population expansion. It'll be really easy to set up a whole bunch of settlements with an interconnected water-based transportation network.

    Also, here's a blank generic and more detailed version for everyone else to use:

     -

    (But please don't mindlessly use my sites for the colonies in your own responses... I'd love to see some alternative reasoning for interpreting the geography!)

    [ September 21, 2006, 01:35 PM: Message edited by: MinutiaeMan ]

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    “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
    Star Trek Minutiae | Memory Alpha

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    MinutiaeMan
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    Also, because I'm really obsessive-compulsive, I've exported a very large map for everyone to pour over and select colony sites, should they so wish. [Wink]

    EDIT: Err, as soon as the damn file finishes uploading, it'll be available...

    EDIT #2: Flare Upload is too damn slow for big files. Try it on my iDisk instead.

    [ September 21, 2006, 03:15 PM: Message edited by: MinutiaeMan ]

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    “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov
    Star Trek Minutiae | Memory Alpha

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