It lists the reg for the USS Sovereign as 73811. Unto the present there hasn't been an official number for this ship; anyone remember any other unofficial ones, and their sources?
Mark
[ February 15, 2002, 12:54: Message edited by: Mark Nguyen ]
Anyway, NEVER trust registries from games. They really screw that stuff up. I remember all the mistakes in Starfleet Academy.
-------------------- "Lotta people go through life doing things badly. Racing's important to men who do it well. When you're racing, it's life. Anything that happens before or after is just waiting."
-Steve McQueen as Michael Delaney, LeMans
Registered: Mar 1999
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posted
The demo's hideously short - but it's good, and totally leaves you wanting more. In terms of bridge sims, it's clearly way better than anything that's come before. Hopefully, the full version will be worth the wait. Unfortunately, there's no full multiplayer mode.
posted
I remember seeing the NCC-74222 number many times as well. My assumption is that it popped up just like NCC-74600 is for the Intrepid. No one really knows who said it first, but it just seems to stick.
-------------------- "Lotta people go through life doing things badly. Racing's important to men who do it well. When you're racing, it's life. Anything that happens before or after is just waiting."
-Steve McQueen as Michael Delaney, LeMans
Registered: Mar 1999
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posted
Oh god, I feel like I just got addicted to cocain or something... Other than a few silly issues (like not being able to fire torpedoes when you need to, and the lack of aft phasers on the GCS), I think they actually managed to things right.
-------------------- "God's in his heaven. All's right with the world."
Registered: Apr 2001
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posted
Wha? I'm able to fire torpedoes just fine. However, the firing arcs do get sorta annoying. But if they weren't annoying the game probably wouldn't be nearly as fun.
posted
I find the lack of torpedoe (4F, 2A) on the GCS disturbing... They should have used the system from "A Final Unity". Now that was a proper GCS torpedoe setup: a tube with a max capacity of 10, variable spread size and spread angle, all balanced out by a reasonable loading time and accuracy.
They really need more torpedoes for the GCS, I'm having to resort to using tractor beams with fighting a BoP. I mean, a lousy BoP! *ashamed*
-------------------- "God's in his heaven. All's right with the world."
Registered: Apr 2001
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Amasov Prime
lensfare-induced epileptic shock
Member # 742
posted
quote:Originally posted by Mark Nguyen: I checked: USS Dautless, NCC-71878.
Mark
Well, then maybe it should be NX-01-B?
There's a Sovereign you command in the later missions, anything known about her registry yet? I think it's the Icarus.
-------------------- "This is great. Usually it's just cardboard walls in a garage."
Registered: Nov 2001
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EdipisReks
Ex-Member
posted
A Final Unity definitely hadd the best combat. i still remember going into the neutral zone and somehow destroying 3 war birds, talk about luck! i really wish that bridge commander was more realistic weapons wise. to me, it is a big flaw in what otherwise seems like a great game.