posted
Judging from this episode, it seems the phase pistol's stun setting is much more effective than the MACO rifle stun setting. The pistol need only a short burst to stun a zombie, while the rifles needed several bolts.
posted
Anyone want to speculate why Reed went with a MACO rifle this week? It's not as though they were economizing on the show this episode - the insane number of sets for the Vulcan ship proves that.
Aside from being a much nicer prop, I hope they either stick with it or say why they're sticking with the pulse rifle. However, I'm still dreading the day a MACO whips out an EM-33 and it fires a white pulse instead of the red ones we've already seen. Lee can explain that.
quote:Originally posted by Mark Nguyen: It's not as though they were economizing on the show this episode - the insane number of sets for the Vulcan ship proves that.
I don't think it was very many sets at all...I think it was a few very well designed swing sets that could be taken apart and rearranged to be a lot of different areas.
-------------------- "Well, I mean, it's generally understood that, of all of the people in the world, Mike Nelson is the best." -- ULTRA MAGNUS, steadfast in curmudgeon
Registered: Feb 2001
| IP: Logged
quote:Originally posted by Mark Nguyen: Anyone want to speculate why Reed went with a MACO rifle this week?
Perhaps for ease of sharing energy clips? If one guy gets shot the other guy can use his energy clip because he has the same weapon.
-------------------- "You must talk to him; tell him that he is a good cat, and a pretty cat, and..." -- Data "I will feed him" -- Worf (Phantasms)
Registered: Sep 2003
| IP: Logged
capped
I WAS IN THE FUTURE, IT WAS TOO LATE TO RSVP
Member # 709
posted
quote:Originally posted by Mark Nguyen: Anyone want to speculate why Reed went with a MACO rifle this week?
prop envy?
quote:Originally posted by Harry: Judging from this episode, it seems the phase pistol's stun setting is much more effective than the MACO rifle stun setting. The pistol need only a short burst to stun a zombie, while the rifles needed several bolts.
ever play X-COM? the advanced alien pistols kicked so much more ass (i.e. more effective) that the regular alien rifles.. (even though, as in real life, they were more of a bitch to aim/use).. its the first place i learned that a gun isnt only a gun, its what kind of gun.. basically, ENT is in an area of advancement where they should be working on rifling the phase pistol, but until then, they are settling for the other rifle design until that becomes standard issue (im sure a less geeky person mght draw an analogy with real life weapons)
-------------------- "Are you worried that your thoughts are not quite.. clear?"
Registered: Sep 2001
| IP: Logged
posted
I'd guess that the rifle can also have a larger ammo clip or power cell or whatever that kind of energy/plasma weapon uses. As the security people for the team, they're the ones who would need greater firepower, while Archer and T'Pol need to have their hands free for scanning or other command stuff. (Though in reality, of course, Archer just stands around looking like a boob. )
-------------------- “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov Star Trek Minutiae | Memory Alpha
Registered: Nov 2000
| IP: Logged
posted
OK, now I've had a couple of ideas on this. . . But having not seen the eps, I'll need to run it all by you lot.
1. They recovered 'most of' the gear stolen in "Anomaly," correct? Well, maybe they didn't get all the plasma rifles back. Good excuse to phase (if you'll excuse the pun) out those silly-looking things anyway.
2. They were originally trying to stun the Vulcan zombies - did they ever say "fuck it, stun isn't working, let's just use 'kill'?" We're still not sure how a plasma rifle can stun someone anyway, maybe the way those Vulcans were screwed up meant they were effectively immune to whatever neurological shock the plasma rifle's stun setting caused, and the phase pistol's version of stun worked on a different principle?
posted
They never actually said anything to the effect of "stun's not working, just kill 'em." Which is too bad, really, because that would've fit in great with T'Pol's increasing paranoia towards Archer. And much less contrived than the usual too-convenient "blow-up-the-ship-but-not-until-we-barely-get-away-in-time" solution...
-------------------- “Those people who think they know everything are a great annoyance to those of us who do.” — Isaac Asimov Star Trek Minutiae | Memory Alpha
Registered: Nov 2000
| IP: Logged
posted
The stun setting worked, but it took multiple shots. The MACO said, effectively, "fuck it, stun isn't working, let's just use kill", but T'Pol got pissed off at him, so he backed down. Later, after Phlox said the zombies were beyond hope and Archer decided to blow up the ship, I think they switched to the kill setting. I don't recall if they actually stated such, but the zombies were going down a lot quicker.
Registered: Mar 1999
| IP: Logged
-The chaotically-moving asteroid field doesn't seem to affect the shuttlepods.
-The bridge has been upgraded with additional monitors since the last time I noticed - it has probably been this way for a while. There are now two monitors directly to port of the door leading to the ready room, and one to starboard of the turbolift door, directly above the dedication plaque. To be honest, I'm STILL hoping someone will notice that there are no flashy lights under the forward viewer - unto the present series, a Trek staple in starship bridge design.
-The shuttlepod also has more displays on the aft bulkhead. They also seem to have no real purpose or anyone manning them.
-T'pol refers to the Seleya as "it", instead of the more common feminine attribution.
-Note that when Trip & Travis bean the first chunk of Trellium ore aboard, it doesm't create a depression in the pad surface (the set is plexiglass). And yet Trip does, and he certainly seems to act that it's really heavy.
-Has anyone called the Delphic Expanse by name yet this season, since the premiere? Perhaps they've finally realized what a dumb name it is. It also seems that no one has referred to the MACOs as such.
-Sets on the Vulcan ship include corridors, bridge, sickbay, Jeffries tube entrance, the tube itelf, a tube junction. That's quite a few! Granted, lots of them can be re-arranged into other sets, but it's still quite a few setups to worry about.
-I was quite amused that the zombie Vulcans still managed to heft rather uniform lengths of pipe and such for weapons. Ah well, at least one of them bothered to pick up a gun. Can anyone ID the gun? Was it like the ones the Vulcan commandoes used last year?
-The MACO rifle seems to switch to "kill" with one switch. There are apparently no in-between settings. I certainly hope they won't be able to cut stuff like the phase pistol.
-The gravity on the asteroid would be INCREDIBLY low. How Trip & travis run around on one, and STAY on it while the anomaly is tossing it about, it pretty crazy thinking.
-The Seleya's sickbay diagnostic table is a plexiglass tube, a sort of compromise between Enterprise's cool imaging chamber and the clamshell props of later ships.
-Effects gaffe - theasteroid impacts on the other shuttlepod are shown as exploding OUTWARDS, rather than dents inwards as an impact ought. Ah well. It's more important to note that the pod seems to be just fine again when it rescues Archer and company, but when it's back in the bay, it hasn't been repaired at all!
quote:Ah well. It's more important to note that the pod seems to be just fine again when it rescues Archer and company, but when it's back in the bay, it hasn't been repaired at all!
Actually, I think the damaged pod seen at the end is supposed to represent Archer's pod and not Trip's pod.
-------------------- Is it Friday yet?
Registered: Feb 2000
| IP: Logged
It just occurred to me that the Seleya can't have been there for too long. She wasn't that banged up, the crew hadn't starved, and ALL of them were clean-shaven despite the mussed up hair. Even if Vulcan hair doesn't grow very fast (and we HAVE seen Vulcans with beards), I'm willing to be they'd barely been there for a few days or a couple weeks at the most. I'm also willing to bet that they tried mining the asteroids with shuttles as well, and then when things started to go nuts the ship ultimately just drifted in.