posted
Wes - I use Corel DRAW 8, but I don't use any sort of grid. If I was home I could show you the technique I use easily. It involves drawing the standard 3 views and then skewing and rotating everything to provide a base to start from. I'll see if I can get something up tonight.
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Gridless eh? Leet indeed kind sir. Fucking brilliant work, btw. I really want to learn some of this as I am working on a big... big project soon. Im talking published work. And if I have to delay it a year or so to include detailed isometric drawings, so be it.
Registered: Aug 1999
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posted
You could use that, Rev, if the density is set high enough. With my luck, nothing would end up on a vertex. Leet? Hardly. Anyway, here's a very simplistic explanation of what I do, using a very generic workbee-like shape:
I should also explain that I put most of the details into the 3-views before doing this, so that it is as accurate as possible before everything gets deformed. Also, step 9 is probably the most confusing: I'm using the different views copied and snapped into the proper plane. An example would be the side view was copied and snapped to a vertex on the front view so that I had a reference line for the bottom.
Dang. I'm confusing myself here. I should probably explain this part further later.
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Amateurs! Isometric projection is a drafting technique. It is not intended to portray an object, but to convey information to the machinist (or other technician) who uses the information to create the object in three dimensions. Perspective drawings are useless design tool. They are used primarily to let a customer know what the product will look like when its built.
Having said that, I'm sure many of you have played computer games that use isometric projections to convey a sense of three-dimensioniality (it's easier for the computer to render the two dimensions of an ISO projection than to render three actual dimensions). Some examples: Civilization II (possibly Civ III as well, but I haven't seen screen caps), Sim City 3000, the Sims, and many others.
--Baloo
-------------------- It is more important to understand than it is to agree.
posted
Well, that would be easier if I could *afford* a decent 3D package. I do have POVRay and Moray (freeware and shareware, respectively), but they're not the best at doing complex shapes. I also find myself getting mired in the intricasies of trying to decently texture and light the thing. Besides, this is something I can do fairly quickly and get good results with. (And getting a good drawing package for free [came with my dad's computer, who didn't need it] certainly helps.)