posted
I dabble in 3d and 2d art as often as I break from watching/playing/programming (which isn't too often). I started this piece for the Blizzard art contest. Doubt I'll finish it though!
If anyone is interested, I'll dig out some old ship/tank/cyborg models. Always happy to do the occasional request/help.
I've only been involved in low poly modeling until recently, and my tank is restricted to 2000 polygons (the tracks may be pushing it a little).
Registered: Aug 2006
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Daniel Butler
I'm a Singapore where is my boat
Member # 1689
posted
What soft was use to build and render these?
Registered: Jul 2005
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posted
The treads look okay, just have really wide pads, the road wheels on the other hand....
Now, I'd feel better if I had access to a 3D program I'd feel better about picking.....
-------------------- "You are a terrible human, Ritten." Magnus "Urgh, you are a sick sick person..." Austin Powers A leek too, pretty much a negi.....
Registered: Sep 2000
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Daniel Butler
I'm a Singapore where is my boat
Member # 1689
posted
quote:Originally posted by Wes: now that i look again, your siege tank owns me...
I used Maya. I know about the mistakes in the M1, especially the backwards treads.
How the hell'd you afford Maya? I dabble a wee bit in this sort of thing... Blender and POVRay mostly.
Registered: Jul 2005
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