posted
a redesign of my first fighter, the T-19 Falcon...
-------------------- I'm slightly annoyed at Hobbes' rather rude decision to be much more attractive than me though. That's just rude. - PsyLiam, Oct 27, 2005.
Registered: May 1999
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posted
Cool- if you made the cockpit more angular, it'd be a great stargate design.
-------------------- Justice inclines her scales so that wisdom comes at the price of suffering. -Aeschylus, Agamemnon
Registered: Aug 2002
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posted
I still think it's not really suitable for a Starfleet design as it looks far too contemporary. It'd be fine for a mid-to-late 21st century plane, maybe even something from WWIII, but not the 24th century.
Oh and if you want parts of it to glow without looking just blurry, try setting the layer with the airbrushing to the "screen" filter. If you want a hot looking bright spot too then duplicate that layer and set the top one to "dodge".
posted
Not Starfleet, pallie- StarGate SG1. Kinda a practical fighter for the Deadalus class carriers.
You could justify the sleeker design by claiming it uses Asgard tech- imagine the Asgard fabrication tech (as "replicator" means something else in this universe)making up ammo and missiles as needed. Or maybe having a scaled-down Asgard beam weapon.
Registered: Aug 2002
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posted
Nice but Me remembers something more 24th Century like that you posted before.
-------------------- "It speaks to some basic human needs: that there is a tomorrow, it's not all going to be over with a big splash and a bomb, that the human race is improving, that we have things to be proud of as humans." -Gene Roddenberry about Star Trek
Registered: May 1999
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posted
Looks like something I'd put mid-late 21st century, but not Star Trek. I also dismiss anything without a couple more views so I can figure out how it's actually supposed to look. Is it thin or fat, wide or narrow, flat or disc shaped? More views help. I guess it's the 3D in me.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
I like it. I mean I have to agree with the notion that it isn't a 24th or even 23rd Century design, but it rocks in its own ways.
Certainly it is the answer to the question of what might happen if a Raptor and a Tomcat did the nasty. And sprouted badass wingtip RCS thrusters.
Trek-wise, I'm unclear. I mean, after all, the energy-requirement calculations for air- and spaceflight are effectively immutable, and thus (as we've found) the simplest solution from an engineering and energy-requirement standpoint is thrust and the manipulation of airfoils and other aerodynamic surfaces.
However, I don't think a military spacecraft of the Federation would go so far as to have such control surfaces unless they were intended for extended loiter in the air, which is clearly not this vehicle's mission. Thus the ailerons and whatnot only serve to increase the target profile and add mass to a combat vessel clearly meant for the highest performance envelope available.
Unless some other purpose can be divined, that is. As said, I like the vehicle, so I'm willing to help come up with explanatory technobabble as needed to justify it.
-------------------- . . . ceterum censeo Carthaginem esse delendam.
posted
Well I'm glad you guys at least like the art, despite ... "not 24th century Starfleet".
-------------------- I'm slightly annoyed at Hobbes' rather rude decision to be much more attractive than me though. That's just rude. - PsyLiam, Oct 27, 2005.
Registered: May 1999
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So out of boredom I started playing with the pic. Changed the wing some and removed the horizontal stabilizer. Added in some more details. Still trying to get the glowy effects right. Mostly though burn/scorch marks. I always liked the battle worn look of the BSG Vipers.
Sorry, the previous image in the first post got deleted.
-------------------- I'm slightly annoyed at Hobbes' rather rude decision to be much more attractive than me though. That's just rude. - PsyLiam, Oct 27, 2005.
Registered: May 1999
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posted
It's 2181, not 24th century. And it's not Starfleet either. I removed the UFP references. Except for the partial arrowhead on the pilot's helmets.
I'd love to made a 3D version, but I don't have the software or the knowledge on how to make it if I did.
-------------------- I'm slightly annoyed at Hobbes' rather rude decision to be much more attractive than me though. That's just rude. - PsyLiam, Oct 27, 2005.
Registered: May 1999
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posted
I didn't mean for you to make it in 3D, I meant for you to draw a front and top view so we can see what it actually looks like. It's cool looking in the side view, but maybe it's too wide or too narrow to tickle my tastebuds when I see it from the front? Maybe in the top view you've got strange cut-outs in the wings, or something cool I've never seen before. Enquiring minds like to know these things!
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
Looking pretty darned cool, Hobbes. Love the weathering on the tail. Could maybe do with a little more of that on what I assume to be the main wing. The detail on the missiles is awesome. (Can't wait for you to learn 3D and start making decals!) Minor nit, but it seems to me that the pilots necks might be a little too thin.
Regarding the glow effect, I think Rev is referring to the blend/layer effect. Depending on what program you're using, there may be a couple ways to achieve this. If you'd like for it not to obscure the underlying detail and multiply/lighten, etc can be great for doing just that. If I'm not going to take the easy way and use a layer effect, a lot of times what I'll wind up doing is to duplicate the color layer for that object, set it to screen or lighten, apply Gaussian Blur to get it to smoosh out an acceptable distance (this will sometimes take several tries to get it right), and then dial back the opacity 'til I get the effect I want. If I need to shape it, I'll do that with a layer mask or the smudge tool (in Photoshop.)