quote:Originally posted by Reverend: Oh come off it, that one didn't even touch the sides! Besides it's an ancient one that's been sitting in flare upload since '03 at least.
The image is 1279 pixels wide. Add in Flare's formatting and you end up with a super-wide page when running at 1280*1024.
Show of hands for folks that are running =< 1280*1024?
Registered: Mar 1999
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Raises hand. I think. Back to the old laptop for the time being.
-------------------- I have plenty of experience in biology. I bought a Tamagotchi in 1998... And... it's still alive.
Registered: Apr 2005
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26" running ONLY 1280*768... wow, that's a really messed up ratio. I have a 19" conventional running 1280*1024... Although at this point I'm only limited by the monitor's physical limitations with my new machine. Waiting for the day when I can plonk down the dinero for a nice 22" display.
-------------------- I haul cardboard and cardboard accessories
Registered: Mar 1999
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If you want to bag on ship designs, go with Starfleet Battles. Holy crap, they're awful.
-------------------- Justice inclines her scales so that wisdom comes at the price of suffering. -Aeschylus, Agamemnon
Registered: Aug 2002
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Depends on which. I actually like the Kirov CB, but I'll easily agree that the huge swath of BBs and DNs are rediculous. The games are nothing BUT super-ships anymore.
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Sure, but it's mostly in how fanboys act rather that being a product of the RPGs, etc, in and of themselves. There's plenty reasonable in both FASA and SFB... and there's plenty that is not.
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Not trying to let this thread get too far off topic, but again I will ask if there are any graphic artists here would would consider helping me design the conjectural classes from my timeline?
Rev: I'd like to use your Apollo once it's finalized, with your permission.
Registered: Jun 2000
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Well, you're free to use my toolkits as you want. I'm a little swamped just cleaning out stuff for Jaynz (and all of THAT will need to be updated as I graduate my drawing skills another level...)
You probably just want to start with rough sketches anyway, so us more artsy types will have an idea of how to get started. (Or, you may find, you're not nearly bad at this at all, and can do it yourself.)