Flare Sci-fi Forums
Flare Sci-Fi Forums Post New Topic  Post A Reply
my profile | directory login | search | faq | forum home

  next oldest topic   next newest topic
» Flare Sci-Fi Forums » Sci-Fi » Designs, Artwork, & Creativity » Nacelle help (Page 2)

  This topic comprises 2 pages: 1  2   
Author Topic: Nacelle help
Griffworks
Active Member
Member # 1014

 - posted      Profile for Griffworks     Send New Private Message       Edit/Delete Post   Reply With Quote 
I smell an original design in the works.... [Big Grin]
Registered: Apr 2003  |  IP: Logged
Wes
Over 20 years here? Holy cow.
Member # 212

 - posted      Profile for Wes     Send New Private Message       Edit/Delete Post   Reply With Quote 
Oh yeah baby!
Registered: Aug 1999  |  IP: Logged
Wes
Over 20 years here? Holy cow.
Member # 212

 - posted      Profile for Wes     Send New Private Message       Edit/Delete Post   Reply With Quote 
Which one or which combo? I just drew these up real fast tonight.

Input pls!

 -

Registered: Aug 1999  |  IP: Logged
AndrewR
Resident Nut-cache
Member # 44

 - posted      Profile for AndrewR     Send New Private Message       Edit/Delete Post   Reply With Quote 
Line 2 position 2
or
Line 6 position 1

--------------------
"Bears. Beets. Battlestar Galactica." - Jim Halpert. (The Office)

I'm LIZZING! - Liz Lemon (30 Rock)

Registered: Mar 1999  |  IP: Logged
AndrewR
Resident Nut-cache
Member # 44

 - posted      Profile for AndrewR     Send New Private Message       Edit/Delete Post   Reply With Quote 
Is the delta-symbol usually reversed on the port nacelle?

--------------------
"Bears. Beets. Battlestar Galactica." - Jim Halpert. (The Office)

I'm LIZZING! - Liz Lemon (30 Rock)

Registered: Mar 1999  |  IP: Logged
Dat
Huh?
Member # 302

 - posted      Profile for Dat     Send New Private Message       Edit/Delete Post   Reply With Quote 
IIRC, the arrowhead is often reversed on one side, but it varies which side from model to model, no matter if study model, desktop plastic or resin model, studio filming model, or cgi model. However, on the GCS and Nebbie class nacelles, they're the same correct orientation.

--------------------
Is it Friday yet?

Registered: Feb 2000  |  IP: Logged
Wes
Over 20 years here? Holy cow.
Member # 212

 - posted      Profile for Wes     Send New Private Message       Edit/Delete Post   Reply With Quote 
Its most likely reversed on CG models as its just easier to dupe+flip the nacelle when making a ship.


Thats what I do, anyway.


too lazy to change the texture.

Registered: Aug 1999  |  IP: Logged
Fabrux
Epic Member
Member # 71

 - posted      Profile for Fabrux     Send New Private Message       Edit/Delete Post   Reply With Quote 
I kinda like line 1 position 1 and line 4 position 2. I think the line 4 position 2 design would look more interesting if the nacelles were rotated 90� and the pylons went straight out.

--------------------
I haul cardboard and cardboard accessories

Registered: Mar 1999  |  IP: Logged
Captain39
Junior Member
Member # 1001

 - posted      Profile for Captain39     Send New Private Message       Edit/Delete Post   Reply With Quote 
Column 2 number 1 and column 2 number 5 look good to me, the latter being the most prefered. I think it looks a little more original than the rest IMHO. Just seems like it'd be something more exciting.

--------------------
I can resist everything except temptation. -Oscar Wilde

Registered: Mar 2003  |  IP: Logged
Fabrux
Epic Member
Member # 71

 - posted      Profile for Fabrux     Send New Private Message       Edit/Delete Post   Reply With Quote 
Actually, column 2 #5 looks a lot like the Yeager to me...

--------------------
I haul cardboard and cardboard accessories

Registered: Mar 1999  |  IP: Logged
  This topic comprises 2 pages: 1  2   

Quick Reply
Message:

HTML is enabled.
UBB Code™ is enabled.

Instant Graemlins
   


Post New Topic  Post A Reply Close Topic   Feature Topic   Move Topic   Delete Topic next oldest topic   next newest topic
 - Printer-friendly view of this topic
Hop To:


© 1999-2024 Charles Capps

Powered by UBB.classic™ 6.7.3