Daniel Butler
I'm a Singapore where is my boat
Member # 1689
posted
I don't know anything about this Sketchup thing, but is there no way to smooth out the wireframe? Other than that, I think there needs to be more lighting in that side shot; don't know if you can change how the object reacts to light, or if you can just add more lights...
Registered: Jul 2005
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posted
as to smoothing the frame the only way to do that is to go and make each segment (the triangular shapes) smaller nad adding more curvature to it, i could but i havent had the time yet, ill work on it
Registered: Mar 2008
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posted
You might want to move the nacells farther forward up the pylons. The ship looks like it is dragging them through space. other than that, it is nice looking.
-------------------- "Kosh, I'd like to introduce you to our Resident schmuck and his side kick Kick Me."-Ritten
"Fighting for peace is like screwing for virginity". -George Carlin
Registered: Jul 2007
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posted
Does your 3D app have any kind of smoothing groups function? As on the nacelles and saucer, with the right bits assigned the right smoothing groups they should look a lot smoother. The pylons and secondary hull would need more faces though, as a smoothing group across them would create weird shadowing/highlighting and "pinching."
A mesh smoothing modifier would probably help a lot as well, if your app has it. You need to make sure that any hard edges on your model are chamfered, so that if you apply a smoothing modifier it doesn't destroy the general shape and make it look round and blobby.
I like the design though.
Registered: Oct 2007
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posted
I use 3dsmax but there's a limited version called gmax, which is still a free download from Here. The rendering engine on it is very limited though from what I've read though, and it has very limited material support, and import/export functions. So you will probably have to find some free import/export scripts, so you can get your model into gmax to edit it and then export it out again to get a decent render of it.
Registered: Oct 2007
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posted
Sketchup is a bit limited with its smoothing, but it can be done. Select the entities you want to smooth (make sure you select the edges - just the faces won't work), and go to Edit>XXX Entities>Smooth Edges, you can have some control over how those look. I'm not sure how it will interact with Kerkythea, though.
Registered: Jul 2002
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posted
After trial runs on the Mjolnir, the latest Ragnar variant, it has been found that the new "Warp Field Dynamics" cause undue stress on the space frame, this resulted in the loss of the Mjolnir and heavy casualties among the crew. The data recorder revealed that the plasma shunts that had been redirected to allow for the altered configuration, were under extreme pressure due to a concentrated flow channel and resulted in a loss of plasma containment, causing a violent explosion destroying most the port side of the Mjolnir's engineering hull as well as causing significant damage to the primary hull, recovery teams are on site to determine if the vessel is salvageable
I have entirely too much time on my hands
Would it perhaps be batter to allow for a compromise, say, move the pylon heads(nacelle ends) back a little on the nacelles yet keep the over all look the same
also when i redid the nacelles i kinda shortened the ship a little, but hey, i has more volume now
any who, here is the "Mjolnir"
Registered: Mar 2008
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Daniel Butler
I'm a Singapore where is my boat
Member # 1689
posted
You typed that text on in MSPaint, didn't you?
Registered: Jul 2005
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