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» Flare Sci-Fi Forums » Sci-Fi » Designs, Artwork, & Creativity » Why was the previous thread locked? (Page 2)

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Author Topic: Why was the previous thread locked?
Baloo
Curmudgeon-in-Chief
Member # 5

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I've seen it. I enjoyed it. I am waiting for more updates.

Have you seen my site? I like the visual style your ships are rendered in. I tend to keep the illustrations simple and rely upon the text description to "flesh out" the design. I'm always glad to see another site that follows the same philosophy.

--Baloo

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It is far less important to agree than it is to understand.
http://www.geocities.com/Area51/Shire/8641/
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[This message has been edited by Baloo (edited November 15, 1999).]


Registered: Mar 1999  |  IP: Logged
Masao
doesn't like you either
Member # 232

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Thanks for the kind words, Baloo. I don't know if my drawing style is simple: it doesn't seem simple when I'm drawing. But the drawing are pretty straightforward. I use Freehand 7 for Macintosh. I try to work in a lot of surface detail in the form of panel lines and windows. I also think authentic-looking markings (hull numbers and banners) are also very important. I include markings in all views. I draw mostly with thin lines but tie everything together in each view with a slightly thicker outline line. I also use a lot of gradient fills to produce shadows and the illusion of three-dimensions.

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When you're in the Sol system, come visit the Starfleet Museum



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Bernd
Guy from Old Europe
Member # 6

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I wish my gradient fillings would look half as realistic as Masao's.
Registered: Mar 1999  |  IP: Logged
Masao
doesn't like you either
Member # 232

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Bernd: Freehand has two types of gradient fills, linear and radial. Linear gradient fills go from the top down in layers whereas radial gradient fills go from the center outward in a circular pattern. For each you specify starting and ending colors and as many colors as you want in between. By varying the distance between specified colors you can vary the "hardness" or "softness" of the color change. The angle of linear gradient fills and the center of radial gradient fills can also be specified. Another nice tool is the blend. You can use it to create a shaped highlight within an object. The best advice I can give is that you need to experiment a lot and not be afraid of using very light and very dark colors for highlights and shading.

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When you're in the Sol system, come visit the Starfleet Museum



Registered: Oct 1999  |  IP: Logged
Bernd
Guy from Old Europe
Member # 6

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I do have tools for gradient fillings, but they don't give the impression of a smooth color change. At the latest when I have to convert the ships to bitmaps, all the colors (and greyscales too) are messed up. You should see my vector graphics, they are really beautiful

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"Naomi Wildman, sub-unit of Ensign Samantha Wildman, state your intentions." (VOY: "Infinite Regress")
Ex Astris Scientia


Registered: Mar 1999  |  IP: Logged
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