posted
Hi all, long time no see. Real life keeps getting in the way of things, but a couple of months ago a guy took a shine to the old Bradbury model I made (designed by Lance at the ASDB) and asked if he could use the model. The model sucks, it was made years ago when I was just learning Lightwave, so I did a makeover of the ship to a slightly higher standard than before. Anyway, here is the makeover, albeit still with some texturing and detailing yet to do.
Still needs work, but a better quality model than the old one, that's for sure. Someone from ABC Australia saw one of the pics on Flickr and requested a hi-res pic for use on the New Inventors show on national Aussie TV. Just as a backdrop to a set during a show on future transport, but still its telly debut.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
The artwork is great, but I have an ish with the design, namely, the bussard collectors. There appear to be crew quarters behind the collectors all the way along the saucer back to the nacelles. How does the collected hydrogen get back to the nacelles? I suppose hydrogen molecules don't need huge conduits... you'd just think the transfer would be more efficient with the collectors on the nacelles.
Shik
Starship database: completed; History of Starfleet: done; website: probably never
Member # 343
posted
quote:Originally posted by Aban Rune: The artwork is great, but I have an ish with the design, namely, the bussard collectors. There appear to be crew quarters behind the collectors all the way along the saucer back to the nacelles. How does the collected hydrogen get back to the nacelles? I suppose hydrogen molecules don't need huge conduits... you'd just think the transfer would be more efficient with the collectors on the nacelles.
The hydrogen needs to go to the deuterium tank anyway, not the nacelles. In any event, although it's lovely work I can't stand this design. Gives me colon pain.
-------------------- "The French have a saying: 'mise en place'—keep everything in its fucking place!"
Registered: Jun 2000
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posted
I have to admit to not being a fan of it myself, but it originally caught my eye as a potential project beacuse it was so different from the norm. I remember the same criticism about the bussard placement from the first time I made the model. Frankly I think that there are plenty of designs out there where you could make that argument that their bussard placement is dangerous, assuming the bussard is a huge EM radiator for gathering hydrogen. The ones on the Brad have a clearer frontal view than some I've seen out there. I like to do something out of the ordinary, rather than the standard stuff everyone else does.
Anyway, here's a couple of quick test videos done before the textures and decals were in place, just to give me an idea of how the thing looked when moving. Poor quality, but what do you expect for free?
Oh, and here's another couple of quick pics the guy requested, in a drydock this time. This really shows up the fact that it wasn't textured at the time. I need to do some better pics now it's actually 98% textured...
posted
He's alive! Nice, but it doesn't seem like much of an improvement over what I remember. It could definitely use some better detailing.
Registered: Jul 2002
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quote:Originally posted by Axeman 3D: I have to admit to not being a fan of it myself, but it originally caught my eye as a potential project beacuse it was so different from the norm. I remember the same criticism about the bussard placement from the first time I made the model. Frankly I think that there are plenty of designs out there where you could make that argument that their bussard placement is dangerous, assuming the bussard is a huge EM radiator for gathering hydrogen. The ones on the Brad have a clearer frontal view than some I've seen out there. I like to do something out of the ordinary, rather than the standard stuff everyone else does.
Anyway, here's a couple of quick test videos done before the textures and decals were in place, just to give me an idea of how the thing looked when moving. Poor quality, but what do you expect for free?
Oh, and here's another couple of quick pics the guy requested, in a drydock this time. This really shows up the fact that it wasn't textured at the time. I need to do some better pics now it's actually 98% textured...
Ain't it just ironic that out of the three of us that worked on this thing, Lance was the only one who actually liked it.
Personally I always thought it'd be greatly improved by just lopping off those two not-at-all Excelsior like hulls and just leave it with a mostly flat underside.
That said there's a definite improvement and I much perfer the new impulse engines.
Oh and I think this seams appropriate for the occasion.
posted
I am of the same opinion, in fact I might lop them off myself and do a quick redo to see how it would look.
You're quite right B.J. in that it needs more detailing, but at least this model will take the detailing whereas the old model was so low-res it couldn't take it. I doubt I'll do a lot more to it though, since as Rev has pointed out above neither of us were particularly thrilled by it. It has very few good sides, although from above and behind it's fairly passable.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
I can just imagine some drunk engineer, after partying it up in the lounge, trying without success to open the door to his quarters, and then in his drunken haze realizing that his quarters are actually on the other, identical engineering section, which he now has to navigate to without throwing up before he can get there. He yells out in a maddening, drunken rage, "Why the hell does this ship have two identical hulls? I mean, what's the bloody purpose other than to get my drunk ass all confused?!"
Seriously, this was actually one of the ASDB's designs I liked the most, if only because it was so radically different than the usual ship designs. But I also think it would be nice if all the ASDB designs were given a new looking-over.
-------------------- "A film made in 2008 isn't going to look like a TV series from 1966 if it wants to make any money. As long as the characters act the same way, and the spirit of the story remains the same then it's "real" Star Trek. Everything else is window dressing." -StCoop
Registered: Jun 2000
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posted
I remember Lance's motivation for the dual engineering hulls was replication of the M/ARA power systems, giving this ship a healthy surplus of power and safety redundancy. There might also have been a backstory of using the ship as an engineering testbed, much like fitting current multi-engine aircraft today with one experimental unit so they can see how it runs without risking falling out the sky. You have to admit it would give you plenty of staterooms, and no end of juice for weapons or engines.
As for me, I preferred the ASDB designs like the Istanbul and the Wambundu, which to my eyes look much more like something the human race would build as a spaceship. They're bulkier, more compact and make better use of space, although if you like having exterior windows in your stateroom you're better sticking with thin, multi-segement traditional Star Fleet designs.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
The Antares and Korolev are more tweaks on the same theme, whereas the Deneva is a bit more like it, but also a bit too busy for my tastes. If I were to sit down and design an interstaller tramp steamer and orbital transport it would be somewhat different. It's tempting though, but... I dont know.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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