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This is pretty much what I've always thought one of these integrated vehicle bays would look like. I wish we had gotten a better set for the Ent E Yacht when Picard was loading up his bling bling in Insurrection. I thought it would've been cool to see the top of the Yacht peaking through the floor.
Registered: Oct 1999
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posted
While I can see why it's look cool having the ship integrated in this way, I can't reconcile the enormous waste of space involved with this type of bay. I'd imagine space is at a premium on any starship, so why this size of facility? Are you going to have a crowd watching you leave? It also opens a vast area to space each time the ship undocks, or you rely on a huge forcefield to hold the atmosphere in while the ship is away.
A really figure-hugging recess such as we've seen in the series for other auxiliary vehicles makes a lot more sense, both structurally and in terms of space used. You leave a large enough gap around the vessel so you can work on the hull if you have to, but not a cavern. You can also allow the room to vent to space with no problem, it's much smaller in volume and can be locked off with an airlock anyway. Not as cool looking from some angles maybe, but much more sensible.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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The test shot for the departure of Voyager's drop ship showed us a fairly form-fitted recess. The Defiant's shuttlebay was more of a cavern, but it also had sealable doors.
I'm guessing that there would need to be at least a walkway space around the vehicle as well as at least one access point. But the upper level catwalk probably wouldn't be required.
Registered: Oct 1999
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Simple diversity, the Korolev looked a little too much like the Andromeda so Jason came up with a new hull shape, which we developed into something resembling the Olympic.
The nacelles and saucer will be basically the same, the main difference is in the secondary hull.
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Now that's much more what I had in mind, figure hugging and not wasting space. I also like the touch of having the jeffries tube extend down into the ship as well, it would make for a nice level in Elite Force II.
If it ever comes down to making a 3D model of the bay it's going to be a bit of a bitch getting the docking latches and doors correct, because the rim around the ship slants downwards you'll need to have retracting clamps running down either side to seal the thing when it's at home, rather like cutting a yacht shaped hole in some doors and using them to seal it in.
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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posted
The way I envision it the "hole" in the floor should only encompass the upper hull, leaving the mid-line on the outside as a sort of shelf that where the mag-locks take hold.
There would be clams fore and aft to cover the potential gap which allow the crew access to the front door and inspect the impulse engine, but that's all.
Shik
Starship database: completed; History of Starfleet: done; website: probably never
Member # 343
posted
quote:Originally posted by Reverend: There would be clams fore and aft to cover the potential gap which allow the crew access to the front door and inspect the impulse engine, but that's all.
Intereting. That way, you'd really need a lot of mussels to rip it away from the hull accidentally.
-------------------- "The French have a saying: 'mise en place'—keep everything in its fucking place!"
Registered: Jun 2000
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I love the asymetry of the area behind the bridge. And this new bay just kicks butt. Even the consoles on the sides of the room make sense.
I assume the umbilical towards the aft end is for anti-matter replenishment. Would that retract far enough for the service hatch to close before the ship disembarked?
Registered: Oct 1999
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Not anti-matter since this thing is impulse only (at least until the refit), but the connection should provide a deuterium refill. There should also be a atmospheric pump, an ODN connection, water (before replicators) and electrical power (or whatever 24th century batteries run on).
It should be able to clear it since the umbilicus retracts up beyond decks that are portrayed here, If not then they can always close the hatch after the Yacht has cleared the force field.
posted
Ah yes... an ODN connection for sure so it could interface with the rest of the ship....
Just out of curiosity, do you have a bridge designed for the Korolev Class? I'd love to see some of this kind of tech work for the inside of the mothership.
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OK, time to publicly reveal the added extra myself and Reverend have been working on since Sunday afternoon, a CG model of his IAV-106 design. I needed a test subject for a modelling technique I rarely use and he had a nice design floating around, so it was only natural we should collide here. The model itself is pretty much complete, a little tweaking here and there but it's about as near complete as any project like this can be.
I've already had a bash at making the docking bay and have shown Rev the preliminary picture, but first I plan to make the warp nacelle assembly so that this thing can go FTL, and look mean in the process. Both entry ramps at the front and rear are animatable, but there's no real interior yet, but you never know, eh?
-------------------- www.kennyscrap.com - where I download crap I make.
Registered: Jun 2003
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