posted
Ok, although Aban asked me the question in a, I think I might as well post this here too. This is the location of the escape pods. ...and this is what they look like.
posted
Those things hold what? 10 people at a squeeze, so crew compliment is 100? With a bit of a leeway for visitors to the ship?
Registered: Oct 2007
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posted
Exactly ten people yes, so they have a potential evacuation capability of 110. Crew compliment can be anything from 20 to 100, though I imagine the 50 - 80 bracket to be the more common.
The reason why there's more than they really need has to do with not knowing how the crew might be distributed through the ship at any given time. For instance if all the pods are in the saucer then it leaves the folks in the engineering section stranded or with a very long way to run (assuming the turbos are down and there's no direct route straight through the centerline) or leave them dependent on getting out via the shuttle bay, which may not be safe.
posted
Oooh, it's smaller than I thought. That's good though.
If memory serves, you're an Illustrator guy, right? I'd love to take a crack at a 3D. If you can get me some .ai files, I can see what I can come up with. If you're worried about replication, etc, I really just need the curves for maximum fidelity lathing, etc. (Yes, Strata, still haven't learned that cursed Lightwave). PM?
Registered: Sep 2000
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posted
I haven't used PSP since my friend gave me a copy of Hotdog Pro, which it was bundled with.
Back then I thought JPGs were cool too.
Live and learn.
Aban's the illustrator guy, Rev is the paperweight.
-------------------- "You are a terrible human, Ritten." Magnus "Urgh, you are a sick sick person..." Austin Powers A leek too, pretty much a negi.....
Registered: Sep 2000
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posted
I'm not seeing it in the "Save As" tab, so probably not. It can save as PSD all right, but if memory serves it doesn't keep the vector data and just converts it all to rasta. To be honest though, if you're doing a 3D model it's usually better to just trace it. While it's easy to get straight lines to align, compound curves are a nightmare and to be honest, mostly guesswork...the Korolev Yacht being a weird exception; according to Kenny I somehow managed to get it about 95% correct when he did the mesh. So it's better not to trust the 2D 100%.
posted
Rev, what version of PSP are you running? I'm using 9.00 (I hate 10 with a passion). I found *.psd in the save as menu. *.ai is there, too. Its Encapsulated Post Script (*.eps, *.ai, *.ps).
-------------------- I haul cardboard and cardboard accessories
Registered: Mar 1999
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posted
I'm running 10. Didn't like it at first but I got used to it. 11 was crap, so I won't be upgrading any further for a while. Like I said, I can see *.psd but no...oh wait, you're right, Encapsulated Post Script, didn't see that.
Oh and Sean, yes it's roughly the same size as the NX. Here's a rough scale chart I keep.
-------------------- "It speaks to some basic human needs: that there is a tomorrow, it's not all going to be over with a big splash and a bomb, that the human race is improving, that we have things to be proud of as humans." -Gene Roddenberry about Star Trek
Registered: May 1999
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