posted
Well I was a little bored doing my Runabout so thought I'd try and see what I can come up with by doing this design. Just an initial test render, of the saucer, and a long way from complete. Also testing out a texture as well. The grid lines are actually modelled into the saucer, so it's gonna be a hefty mesh when it's done.
posted
OverRon, how about giving it starbase lighting, the single light is good for realism, but we want you to show off your work.
-------------------- "You are a terrible human, Ritten." Magnus "Urgh, you are a sick sick person..." Austin Powers A leek too, pretty much a negi.....
Registered: Sep 2000
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posted
I haven't even thought about doing a proper light set up for it yet. The lighting in this is just to test out the textures and to see if the specularity was ok. Also I'm debating whether or not to use the "Aztec" specular level pattern and use it to bump the saucer a bit.
Anyways a very small update, just been adding some details to the rim of saucer, fairly small minor details like adding some of the irregular hull plating, and the windows and recesses. So the rim of the saucer is done apart from a texture.
Speaking of which, at the moment I've got the rim hull plating extruded separately from the top/bottom of the saucer, like the cross-section diagram I drew as A, should it be more like B? So that hull plating of the top and bottom is smooth around the "corners" of the rim?
Also, the parts I've circled here: A, B, and C. They're all recessed into the hull right? As I'm trying to get a sense of how the secondary hull is. How far are they recessed? 3m?
posted
Just finished off all the modelling of the hull panels (including the weirdly shaped bits on the impulse engine extrusion).
Edit: Closer shot of the detail on the impulse extrusion.
Just a few quick questions on the textures. They looking ok? Right shade of grey? Too metalic? The yellow too yellow? Aztecs too prominent/not prominent enough?
As I want to get fixed with one style of texture, then I'll make some higher res textures.
Registered: Oct 2007
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posted
Just wanted to ask a few questions about the features on here:
A - I'm guessing phaser cannon emplacements? So that would be two on the underside of the saucer, forward facing, and four on the top of the saucer, sideways facing.
B - Not quite sure what this is.
C - Light's I'm guessing, but it leaves me wondering where the torpedo launchers are. Any in the saucer itself?
Registered: Oct 2007
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posted
You have made me want to buy a good 3D program. I miss my 3DSM.
-------------------- "You are a terrible human, Ritten." Magnus "Urgh, you are a sick sick person..." Austin Powers A leek too, pretty much a negi.....
Registered: Sep 2000
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